A Quote by Bryan Fuller

For me, nudity and strong language have never been huge loadbearing elements of how I like to tell a story. Graphic images certainly are. — © Bryan Fuller
For me, nudity and strong language have never been huge loadbearing elements of how I like to tell a story. Graphic images certainly are.
I like visual images and there are certainly other bands that have strong visual images going all the way back to Elvis Presley, but it's kind of like that's never really been my bag. Probably because I'm too shy.
The graphic novel? I love comics and so, yes. I don't think we talked about that. We weren't influenced necessarily by graphic novels but we certainly, once the screenplay was done, we talked about the idea that you could continue, you could tell back story, you could do things in sort of a graphic novel world just because we kind of like that world.
That sort of detailed filmmaking is one, hard to do and not have it be pretentious, and two, have it tell the story, which is what you're taught, that cinema is the language of images and you really should be able to make a film with no dialogue and tell a story.
You can be technically strong, and focus all your efforts on elements like casting, music, cinematography and sets, but they are all just add ons. End of the day, filmmaking is really about how well you tell a story.
Comics, which are really best described as an arrangement of images in a sequence that tell a story - an idea - is a very old form of graphic communication. It began with the hieroglyphics in Egypt, it first appeared in a recognizable form in the Medieval times as copper plates produced by the Catholic church to tell morality stories.
I don't believe in nudity for nudity's sake, but it's really beautiful when it's done well, when it's within a story. I'm very comfortable with my body. I grew up mostly in France, where nudity is not taboo.
The biggest threat to your creativity is the fear that it's already been done, said, created. (So why bother?) Say it, do it, make it anyway - but tell YOUR story along the way. The story of how you came to know what you know. The story of what you want to know more of. The story of why you do what you do. The story of how you came to care. And that's how you create what's never been created before.
Why should there be only one sort of photography? I want to create images with elements of my choosing, narrative or evocative... I give myself a literary frame, I tell a story.
People have been telling me I'm a failure and that I'm doing it all wrong for 20 years now. Never trust anybody when they tell you how your story goes. You know your story. You write your own story.
Male nudity, full-frontal nudity, has always been considered a lot more taboo than female nudity. As far back as I can remember, there's been a double standard between men and women. I think it's time that men get equal time in terms of nudity.
If you gauge how you're doing on whether somebody is responding vocally or not, you're up a creek. You can't do that; you kind of have to be inside of your work and play the scene. And tell the story every day. Tell the story. Tell the story. Regardless of how people are responding, I'm going to tell the story.
In fashion, there's a lack of strong male images. And there's a huge lack of strong African American images. I noticed over the past thirteen years, Ralph and those guys have used guys that looked similar to me. And I was happy for those guys, but eventually I said, 'Enough is enough, I'm just going to go in and take my job back.'
Telling stories with visuals is an ancient art. We've been drawing pictures on cave walls for centuries. It's like what they say about the perfect picture book. The art and the text stand alone, but together, they create something even better. Kids who need to can grab onto those graphic elements and find their way into the story.
I am very excited to work with people who have a strong vision of what they want. They're trying to tell a story, and they want to use me. I'm there to facilitate that. I really like that. I'm like, "Tell me where your frame is. Tell me what you want, what kind of story you want, and I will facilitate it." That's sort of my job, and it makes my work better when I'm working in that kind of a frame, and hopefully it's their work. It's incredibly collaborative, in the sense that you're working toward a common goal.
I've been making films with almost no dialogue (laughs), so sound and music become a very powerful character to tell the story. It's almost like with sound and music and images, it's your tool to tell the story, especially when I decide to structure the film in a way that usually goes against the conventions of the three-act structure which most films are made out of.
With musical theatre, although there are rules, they're so different to the ones I feel like I have accidentally been ingrained with writing pop music. The main point is to tell the story. You just have to make sure the character's voice is strong and the storytelling is strong.
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