A Quote by Cameron Monaghan

Penguin is this interesting figure within the city of Gotham. He's this guy who has worked in the shadows and publicly. He's skirted the line between lawful and completely chaotic or villainous. He's risen and fallen multiple times in the ways that pretty much no other character can dream of.
I think there's always pieces of yourself that bleed into your character. That's inevitable. In some ways, we have similarities, but in other ways, we're completely different. It's hard to say because I'm an actor living in a world where we're all pretty privileged, and this guy is fighting for his life. They're very different circumstances. Within those circumstances, there are probably ways that we react to certain situations that are similar.
As you wrestle with life... You're going to come out on the other end healed... I've fallen short sometimes, and I've risen pretty high a few times.
What I've learned in my life, it's a very interesting social study for me, to go back and forth between being the guy at home and being the guy on the road and being the guy in studio and being the guy in the interview. The environment around you has so much to do with your character, and when I'm home, my character really changes quite a bit.
I like playing complex, interesting characters. Sometimes I don't think there's much of a strong line between right and wrong for a character. Every character is somewhere on a moral spectrum.
To my knowledge, there are, pretty much, two ways to be interesting: One is to actually do interesting things, achieve the remarkable. The other way to be interesting is to be interested, curious about the world and about other people - not relentlessly revelatory about yourself.
I felt that there's an obligation when writing a piece about an urban expressway made in the 50s to acknowledge the context, and Robert Moses is sort of an iconic figure in New York, and he influenced the shape of the city more than anyone else before or after him. He was one of the most powerful and influential civic architects in the world, because of how much he transformed the city. He built multiple bridges and highways and parks and recreational spaces, beaches - in the course of a few decades, he completely changed the city
There's this character, Theo Galavan, who becomes the ringleader for the revolution of villainy in the city of Gotham. He becomes this mentor figure for Jerome that really inspires him to go off the deep end, and it's really fun.
I'm pretty normal in some ways. In some ways I'm completely extraordinary, and in other ways I'm completely weird and eccentric.
Your God still walks in Eden, between the ancient trees, Where Youth and Love go wading through pools of primroses. And this is the sign we bring you, before the darkness fall, That Spring is risen, is risen again, That Life is risen, is risen again, That Love is risen, is risen again, and Love is Lord of all.
I try to remember dreams, and occasionally I'll make a note or two in a notebook if it's something extra interesting. They do mean quite a lot to me, and they don't happen all that often. In other words, I don't have some kind of loud, Technicolor dream every night. But a few times a month, I'll have a rather interesting dream. They're mostly visual - oddly enough, I don't have much dialogue in my dreams. They just don't speak.
My game pretty much speaks for itself - a guy who can play multiple positions... attack in different situations.
I was in Mexico City. It's a very pleasant city in many ways. It's vibrant, lively, pretty exciting society, but also depressing in other ways, and sometimes almost hopeless, you know. So it's a combination of vibrancy and, I wouldn't say despair, but hopelessness, you know. Doesn't have to be, but it is. I mean, there is almost no economy.
The more limitations you put on a character often times the better a character you'll make them, the more interesting the story becomes because the character can't simply wave a hand and make something happen. They have to work within the framework.
The more limitations you put on a character, often times the better a character you'll make them, the more interesting the story becomes because the character can't simply wave a hand and make something happen. They have to work within the framework.
…Even the idea of a city never entered his mind. It was as if he had walked under the millimeter of haze just above the inked fibers of a map, that pure zone between land and chart, between distances and legends, between nature and storyteller. The place they had chosen to come to, to be their best selves, to be unconscious of ancestry. Here, apart from the sun compass and the odometer mileage, and the book, he was alone, his own invention. He knew during these times how the mirage worked, the fata morgana, for he was within it.
Often times, if a character is pretty straightforward, he or she is not as interesting to portray.
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