A Quote by Carey Mercer

The whole idea of civilization as an understandable narrative is a bit nuts. It's the most problematic of delusions. — © Carey Mercer
The whole idea of civilization as an understandable narrative is a bit nuts. It's the most problematic of delusions.
Y'know, I think, inherently, when you hear something like a teenage narrative come into play, even the idea that it's being called 'teenage' is a notion that it's being reduced to a problem that's not quite adult. That's a problematic thing to say about a narrative that could actually be dangerous, could be hurtful, could be upsetting.
We have such a rigid idea of what heterosexuality is and that's problematic. We have such a rigid idea of what gay is and that's also problematic.
I guess the wildcard here is Terrence Malick. He supervised me while I was writing the script for Beautiful Country, and he is a genius, although not always easy to follow. What I learned from him is that the narrative can be tracked through all kinds of scenes, that the strong narrative thread is not always the one that is most obvious. Creating narrative with Malick was a bit like chasing a butterfly through a jungle. This approach to narrative is fun and complicated, something that makes the process of writing constantly interesting to this writer.
the present Western civilization ... is dominated by the extravert viewpoint. There are plenty of reasons for this domination: extraverts are more vocal than introverts; they are more numerous, apparently in the ratio of three to one; and they are accessible and understandable, whereas the introverts are not readily understandable, even to each other, and are likely to be thoroughly incomprehensible to the extraverts.
I know, as an actor, you have to negotiate, but I can't handle the whole idea that art and commerce are synonymous. It drives me nuts.
There's some ambient music that doesn't do anything. I wouldn't say that that's narrative. It is narrative in that it creates a sort of world where nothing happens, where really nothing happens, so you become a different person after hearing eight minutes of exactly the same thing. Yes, I hear music all the time in which one idea is strung together to another idea, and I feel that such music is non-narrative.
Ideally, writers and narrative designers should be included much earlier in the process, where they can be of most benefit. However, although the industry is slowly getting used to fitting narrative professionals into games development, we're still going through a bit of a 'square-peg in a round hole' phase.
If every play was three weeks, I'd do lots of plays. It's just the idea of six months, I think, that might drive me a bit nuts.
We are not generally included in that narrative - people of color - definitely, women of color don't normally fit that narrative that has been built around the whole image and the whole story of the Silicon Valley.
He's nuts" Bianca said "We need to jump off this cliff" i said "Oh nice idea!! Your nuts too
As long as our civilization is essentially one of property, of fences, of exclusiveness, it will be mocked by delusions.
The capacity for people to kid themselves is huge. Living on illusions or delusions, and the re-establishing of these illusions or delusions requires a big effort to keep them from being seen through. But a very old idea is at work behind our current state of affairs: enantiodromia, or the Greek notion of things turning into their opposite.
Leaders identify, articulate, and summarize concepts that motivate others. Most important, they boil concepts down to an understandable idea.
Before we can build a stable civilization worthy of humanity as a whole, it is necessary that each historical civilization should become conscious of its limitations and it's unworthiness to become the ideal civilization of the world.
I'm obsessed with this idea of storytellers and people who have a narrative, and sometimes sustain a relationship because they're telling a narrative and someone is listening to that. Often the nature of the relationship is determined by how well they tell the story, or someone else's ability to suspend disbelief, or infuse into their narrative something which they may not even be aware of.
If you spend all your time arguing with people who are nuts, you'll be exhausted and the nuts will still be nuts.
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