A Quote by Carlos Ghosn

You want to make sure this particular car is going to please the customer and then you're going to be rewarded with something that is going to please the shareholder. — © Carlos Ghosn
You want to make sure this particular car is going to please the customer and then you're going to be rewarded with something that is going to please the shareholder.
When I was a teenager, I was trying to please people. I kept changing who I was to please the people I was with. And so once I just decided I wasn't going to do that anymore. I was going to live my life to please God. And so from that day to this, that's been my aim. Some people don't understand, but you can't please everybody anyway.
If you only try to please others, you're going to resent those people you're trying to please; the ones who are often closest to you. If you choose a path that you yourself want to take, then you're going to be much kinder to the people in your life.
When I was first writing, my little prayers were, 'Please, please, please. Let something be published someday.' Then it went to, 'Please, please, please. Let somebody read this.'
You can't please everybody. There's that old saying that there's no sure formula for success, but the only sure fire formula for failure is to try to please everyone. You're not going to do that.
For me, changing the sound and listening to new music - that's just so fun. Sometimes it works and sometimes it doesn't. You're never going to please everybody. I feel that at the end of the day, I should make what I want to make since somebody is going to hate it and somebody is going to love it too. I can't control that.
There's a stage where you're desperate to get a job, and you're waving your hands in a sea of nothingness, going, 'Please, please, please! I'm over here - give me a job!'
I think I'd want to see the Hollywood sign, that's for sure. I've never seen that yet. And oh, please, please, please, can I go to Disneyland?
I want to reach out to everybody with my music and my album, but you're never going to please everybody. Someone's going to say something because, you know, it's an opinionated industry.
You cannot please everyone, and I think that what's important, ultimately, is to make sure you please yourself. If you start trying to please other people, you'll just go around in circles.
You don't want to let people down, and that's so hard because you're never going to please everybody. There's always going to be someone that's a naysayer.
When you sit with people you love, if you say something stupid, they call you on it - because they're honest with you and they're making you better. That's what we're as couches going to have here with our players. We're going to have an honest respect for one another, to make everyone maximize the potential they have. I expect the players to listen to me, and I'm going to listen to them. We've got to make each other better, and it's the way to create safety, because the players know you've got their backs. When you tell a player what you want, he will try to please you.
Please, please. Don't cry like that. I'm going to go mad. I don't want to see you again. I need to see you again... I'm sick of it. Because as soon as we have to say goodbye... I want to die. (Ritsuka)
My view was that if you're going to make a mistake in your predictions, make sure you make them the right way. Don't put yourself into a situation where, in fact, you say you're going to do something, and then all of a sudden you can't.
If you're going to perform, you're going to attract criticism. You can't please everyone all the time. You don't know how things are going to come out. But that's part of the fun of it, the adventure of doing any kind of art.
I think one thing I've learned over the years is just that you're not going to ever please everyone, and the most important person to please is yourself.
Please, please, please, please, please...,", squeezing his eyes shut because it somehow made the words more pure.
This site uses cookies to ensure you get the best experience. More info...
Got it!