A Quote by Carlos Ruiz Zafon

I knew when I was writing The Angel's Game that a lot of people would be upset that I didn't write Shadow Of The Wind 2. That's okay, that's part of the game. You do what you have to do. If they like it, great. If they don't, too bad. What are you going to do?
Going into a game, I know that I'm going to run a lot. I know I'm going to have a lot of volume, and I know that I'm going to get hit a lot, which is great. Sometimes we try to deliver some blows, too, try to break as many tackles as possible. We know it's going to hurt the next day. That's why we love the game.
It's just a game. I love it. And yeah, I get frustrated, but I try to not let it get me too upset. I mean, I don't get upset over bad shots or anything like that.
It was a weird game. There was ugly shooting and a lot of turnovers and mistakes, and we were just fortunate to get the win. I should have done better, but it was just a very ugly and weird game... I knew the game was going to be an ugly game when I saw those three guys at the scorer's table. Ugly people call ugly games.
The home games, that's really where you can see everything - every game is packed. No matter if it's like a game we're going to win by a lot or a close game - everybody's here. The fans cheer the same way and it's great. That's really what I can say about Duke.
It's part of the game, there's a lot of trash talking going on. It's all part of it, they try to get you off your game.
I recorded a lot of songs that I knew I didn't like just because maybe part of me wanted to be nice, maybe part of me just wanted to be in the studio, but I've been learning that it's really important to do what you want to do. Even though I might not write all of it, I am still picking out the songs that I want to do. A lot of people who are writing for me are people I have worked with for a while so they know who I am and what I want. I have a lot of opinions and I have learned that it is absolutely okay to express them and to say, "No, I don't want this."
I knew there was going to be pressure on me with the captaincy. I knew people would be writing about my performances more than anyone else's, but that's not a problem because I have my dad telling me about my performance every single game, and he is my biggest critic.
The game is No. 1. You are an adjunct to the game. In a studio, there is no game. You are the star. That's why you are there. For the game, you can't go away from the game and beat your chest. People are there to watch the game. You are there to supplement, not to override or overwhelm.
The way skateboarding contests were in the past was like going to a basketball game and being told at the end of the game what the score was and who won. Think about how unengaging that would be if you didn't know who was ahead or if it was a close game.
I think of every song like a game. It's like a video game: "Okay, I'm going to hop over here and if I press this drum, or if I hit this note, then that doorway opens. Oops, I fell down a trap door but I'm in a whole new world."
It had been a great career. I mean, how many guys can say they averaged two points a game in their careers? It's too bad he's retiring too soon. The league is going to miss him. The fans are going to miss him. A real classy person and a great guy.
People don't actually, a lot of times, know the game behind the game. If people think that they do, it's a little bit of a naïve assessment of how the [writing] industry works.
A lot of people think international relations is like a game of chess. But it's not a game of chess, where people sit quietly, thinking out their strategy, taking their time between moves. It's more like a game of billiards, with a bunch of balls clustered together.
A lot of times, when someone's going to pick up a game, it can be a bit daunting, like if they haven't played a roleplaying game, or they haven't played things in the series. We spent a lot of time on flow. How it feels to move through the world. How the game rewards you depending on which way you turn.
If you knew when you began a book what you would say at the end, do you think that you would have the courage to write it? What is true for writing and for a love relationship is true also for life. The game is worthwhile insofar as we don't know what will be the end.
There's a lot of 'Game of Thrones' stuff used in a lot of pastiches. I don't know if I've seen a Lego 'Game of Thrones' yet, but there must be one. And there's an animated thing that's been going on for quite some time, and Littlefinger is a newsreader in it, and it's great.
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