A Quote by Carson McCullers

You don't know what it is to store up a lot of details and then come upon something real. — © Carson McCullers
You don't know what it is to store up a lot of details and then come upon something real.
Well, I don't ever leave out details, in that I don't come up with information or description which I don't then use. I only ever come up with what seems to me absolutely essential to make the story work. I'm not usually an overwriter. As I revise, it's usually a matter of adding in as much vivid details as seem necessary to make the story come clear without slowing down the momentum of the story.
Dear friend, I feel great! I really mean it. I have to remember his for the next time I'm having a terrible week. Have you wer done that? You feel really bad, and then it goes away, and you don't know why. I try to remind myself when I feel great like this that there will be another terrible week coming someday, so I should store up as many great details as I can, so during the next terrible week, I can remember those details and believe that I'll feel great again. It doesn't work a lot, but I think it's very important to try.
Years ago, I was asked to come up to do a store signing in Vermont. The short version is the two younger guys who own the store pick me up at the airport and start driving me around Vermont, showing me the sights and the textile mills and the restaurants, and the punchline is there's no store. There is no store!
I see the emphasis on a lot of ideas and I know that's directed at me. [Megan Chance] come up with an idea, hone it, and write it. I come up with thirty ideas, flesh each one out, research each one, come up with characters, and then decide I don't like it.
Movies are details. Movies are billions of details that come into a certain moment. So with all the years and months and weeks and days and minutes of preparation, then finally you're shooting and it all comes down to these moments when you're shooting, which is sort of insane when you think about it. The details make a difference.
You do stuff that gets a reaction and you think 'that's a winner' and then it never sees the light of day. But the thing with improvisation is that 90% of what you come up with won't be used and for good reason. But you keep going for the occasional gem that you might come up with. You do a scene and a lot of the time. We wouldn't cut. So, you come up with something that might be funny and then you go, 'alright, what else'? So, you kind of throw stuff against the wall and see what happens. But you've got to be prepared to make a fool of yourself.
People who don't like you almost never come up to you. That's a lot of years of saying things that I know a lot of people in this country hate me for. And the number of times someone has come up to me and said something negative, I could count on one hand.
I was a kid in the third grade ... saw a dummy in the toy store. In the '60s and '70s there were a lot of those vinyl ventriloquism dummies - just about every toy store had one. Everyone close to my age that I've talked to, especially guys for some reason, tell me that they had one too, but they said they never could do it. So many people come up to me and say that. It was just something that I thought was cool. I started doing book reports with it - I developed the skill. I easily got A's on all my reports. It was just something that a little kid grasped on to - so I stuck with it.
I like to mix the real and the imaginary. Sometimes it is characters inspired by real people I know or know of. Sometimes it is a named person from the common cultural dreamscape. And it is tricky, because they have a lot of associated ideas that come with them, and a lot of actual facts.
The way I grew up and the neighborhood I come from, when you know somebody's beating you and you still let it happen, then you're a victim. You're no longer a man when you know something is happening and you don't stand up. So that's just how we raised.
I don't put a lot of pressure on myself when I'm writing. It feels like if I come up with something good, or I come up with something bad, I'm not too worried.
There are a lot of nice details that are exclusive to C. Wonder, which are the status C. Wonder gold buttons and the tassels. We want the customer and the loyal client to just really know that when they come to C. Wonder they're getting something that's super wearable but is also really luxurious.
I do prefer doing more takes. There's something very organic that comes from the first take, but certain things come out. More details come out, in the way another actor says something. It's always this investigative process. You come further and further to the truth, the more you escalate. I like to do a lot of takes. I have a hunger for it. I like to see what there is to discover in a scene, that hasn't been thought of.
lf there is anything that puzzles me in this game lt is that the longer that you are in the job of Prime Minister, the harder you have to work to do your job. With anything else, such as stenography, administering a store, or whatever done it for nine or ten years you get to know the ropes pretty well and it becomes easy and you can spend a lot of time playing golf or something. l feel that the more you know, the more you have to know and the more problems come.
Timing is everything. Chemistry is something that you don't just throw in the frying pan and mix it up with another something, then throw it on top of something, then fry it up and put it in a tortilla and put in a microwave, heat it up and give it to you and expect it to taste good. You know? For those of you who can cook, y'all know what I'm talking about. If y'all can't cook, this doesn't concern you.
The detail adds an element of unexpected something. All fiction is false; what makes it convincing is that it runs alongside the truth. The real world has lots of incidental details, so a painting also has to have that element of imperfection and irregularity, those incidental details.
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