A Quote by Casey Hudson

Um... You know, at this point, I think we're co-creators with the fans. We use a lot of feedback. — © Casey Hudson
Um... You know, at this point, I think we're co-creators with the fans. We use a lot of feedback.
The fans have access to the show and the creators, even if it's not direct. I don't know any television creators that don't follow the message boards. The feedback is so immediate, to see what is working and what isn't, and what's working better than you anticipated.
Do I use VORP? I may be using it and not even know it, and if I am, it's nobody's business. There are a lot of different criteria in judging players. I think I use, um, esoteric qualitative mathematical review times five. That's one of them.
Fans are giving me instant feedback on a chat box. I keep my fans close by working collectively as a unit. I figure as long as I do that, I can't lose. I use the internet as much as possible.
We have so many fantastic creators - female creators as well as male creators that have their own followings, their own fans, and their own books that are successful.
Yeah, um, I do twitter because I want people to, you know, get to know me, my fans, or my fans to get to know me, you know, just see what type of person I am. You know, hopefully be more on an intimate level with me as opposed to a distant level.
Science fiction fans are the smartest fans in television. They just are. They're just so smart, and they know so much detail and information. They're a part of the story and they inform your character, as well. We all listen to the fans, and we love their feedback and the attention they give us.
I think it's satisfying for people to feel that that relationship is reciprocal in some way. The truth is, you do have a relationship with your fans, and there is a feedback loop there. And while you have to be careful not to write a show just for the superfans, that kind of feedback is really valuable.
To me it's so much like Spaced in that way. Um, which I love so much, so I think fans of that and fans of the comics are going to really see that up on the screen.
We had a great producing staff and great filmmakers, but for me, my mission , as a producer, was to make sure that the creators were happy with the film Death Note and that their voices were heard. I felt, if the creators were proud and happy with the film, then in turn, the fans would be proud and happy with the film because the creators know the fan base, inside and out.
I had some friends commenting me books, but mostly it was people I didn't know. But they're fans. They're fans of the books, so they have a working knowledge of how I write, and they know what they like and what they don't like. I'm really grateful for their feedback.
One of the things I'm excited about is the observation that gamers are creators and creators are gamers too. We used to think of creators as workstation customers and think of gamers as consumers.
The truth is there's so many great TV shows out there now that none of us take absence of awards personally. The most important feedback is the feedback we get from the fans.
I think by paying attention to the feedback that you get on Yelp, you can very quickly integrate it into your business... The really savvy folks out there, they don't necessarily take anything negative personally, but use it as constructive feedback and adjust their business.
Know when to hold 'um, know when to fold 'um and know when to walk away from cameramen.
It's helpful to get feedback on your work, and I think you learn a lot from reading other people's work and giving them feedback.
Get a feedback loop and listen to it... When people give you feedback, cherish it and use it.
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