A Quote by Cassandra Clare

A lot of people feel like urban fantasy is a shortcut that gets you around world-building, because it's set "in the real world." But it doesn't really work that way, as I found out. You have to come up with just as consistent an internal cosmology and magic system as you would if you were writing high fantasy.
For me, a great fantasy is real people, a world I recognise, human struggle and magic. You've got to have magic to make a fantasy work. But I like my magic to be subtle. I don't want magic coming out of the hands of wizards. I want it to be pervading, sinister somehow.
A lot of people have read the Mira Grant books who are not urban fantasy readers, and they would never have picked up a book with an urban fantasist's name on the cover, but then they go on to read my urban fantasy and like it.
In a closed urban fantasy, the magical world is secret and no one knows about it. In an open urban fantasy, everyone knows about it. So with a closed fantasy, you have to figure out how the world keeps itself secret, and with an open one, you have to figure out how knowledge of magic has altered the world we know.
I don't really deal with the attention I receive to be honest. I build up a fantasy world around me that I inhabit. I cherry pick elements of literature, music, film, history and art, then weave them together to construct a fantasy reality to live in. It doesn't always work out though, I got evicted from my own fantasy once, which was quite embarrassing.
Fantasy Man's my favourite, I think, because he's sort of like Don Quixote. He lives in a fantasy world, but he gets jolted back into reality, and I guess that's me, really!
I'm not interested in living in a fantasy world ... All my work is still meant to evoke real architectural spaces. But what interests me is what the world would be like if we were free of conventional limits. Maybe I can show what could happen if we lived by a different set of rules.
The first rule of world-building is available physics, which basically means that if you want it to feel real, it has to follow the same rules as this world, from gravity to how human behaviour works. If you have a fantasy element that doesn't obey the laws of physics, make sure that it has a fantasy explanation.
I don't play fantasy baseball anymore now because it's too much work, and I feel like I have to hold myself up to such a high standard. I'm pretty serious about my fantasy football, though.
The first rule of world-building is available physics, which basically means that if you want it to feel real, it has to follow the same rules as this world, from gravity to how human behaviour works. If you have a fantasy element that doesnt obey the laws of physics, make sure that it has a fantasy explanation.
Phonogram was explicitly about our world. It’s a fantasy which is happening around us all, unnoticed except for those who’ve fallen into its world. In a real way, it’s real. Conversely, W+D is much more overt. The appearance of the gods changes the world, and has changed the world going back. There’s the strong implication that certain figures in our world simply didn’t exist in The Wicked And The Divine‘s world, because they were replaced by a god.
If you're writing fantasy or science fiction, it's really hard to do if you don't know a lot, at least in a basic way, about how the real world works.
Reading, like writing, was a survival strategy when I was young because these were ways of feeling that my world could be much larger than it actually was. It was inevitable that I would end up writing sci-fi or fantasy.
So many people think that if you're writing fantasy, it means you can just make everything up as you go. Want to add a dragon? Add a dragon! Want some magic? Throw it in. But the thing is, regardless of whether you're dealing with realism or fantasy, every world has rules. Make sure to establish a natural order.
I guess one of the most magnificent things a novel can do is to change your perspective on the world, and to give it some sense of wonder, and that's what I find so exciting in writing fantasy, especially fantasy for children. Because already, I think children have a very special and unusual way of seeing the world.
That's a really good question - what is it like living with a writer? I guess it depends on the writer. You know what? They live in a fantasy world a lot of the time. My husband lives in a fantasy world.
Well, I really want to encourage a kind of fantasy, a kind of magic. I love the term magic realism, whoever invented it – I do actually like it because it says certain things. It's about expanding how you see the world. I think we live in an age where we're just hammered, hammered to think this is what the world is. Television's saying, everything's saying 'That's the world.' And it's not the world. The world is a million possible things.
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