A Quote by Chad Hurley

Consumers are increasingly programming their own entertainment and content experiences. — © Chad Hurley
Consumers are increasingly programming their own entertainment and content experiences.
Youku Tudou is a hybrid, like combining Netflix and YouTube. Like Netflix, with Youku, which launched in 2005, we syndicate a library of longform content and create original content. The Tudou model started with user-generated content but is increasingly becoming about partner-generated programming.
In the increasingly digital world, data is a valuable currency, yet as consumers, we control and own little of it. As consumers, we must ask what big companies do with our data, a question directed to both the online and traditional ones.
I think increasingly consumers are judging the quality of their travel and hotel experiences by their ability to have access to basic technologies, including Wi-Fi.
There's no trend lines that work in entertainment. You can break any trend line by offering value that we as consumers of content want.
I think being a partner with the studios and networks and, more importantly, being a great source for consumers to watch that programming is always going to be a part of our programming mix.
Unfortunately most easily-digested entertainment has as much actual content as a Spongebob Squarepants episode, so the trick is to try to fit actual nourishing content into enjoyable entertainment.
Consumers are looking for experiences, whether that's travel, whether that's entertainment. They're looking for differentiated products, things that are going to have meaning.
Our children, manipulated to become exemplary consumers, increasingly admit they do not feel 'in control' of their own Internet use.
I think USA has a great handle on programming and content. They know their viewers and they know what works... Character driven programming!
If you look at the big entertainment industry and their pursuit of the bottom line profits in exchange for producing content and distributing that content and marketing that content to inappropriate audiences, that's a problem for me.
In a world where authenticity increasingly is in focus, consumers are seeking more than brands who focuses on revenue - consumers want to support brands with a purpose - one that justifies an emotional engagement.
Consumers will purchase high quality products even if they are expensive, or in other words, even if there are slightly reasonable discount offers, consumers will not purchase products unless they truly understand and are satisfied with the quality. Also, product appeal must be properly communicated to consumers, but advertisements that are pushed on consumers are gradually losing their effect, and we have to take the approach that encourages consumers to retrieve information at their own will.
I do think there's something about the digital age that is increasingly dehumanising us. We're in this very weird place where we're being pulled into experiences that aren't really experiences at all.
The entertainment industry at large has pretty much given away high definition to consumers. They haven't really charged a premium for it on television. That makes consumers more likely to buy Blu-ray but less likely to pay a premium for it.
I think everybody reacts to entertainment with a different kind of visceral way, probably mostly based on their own personal experiences.
When I started Amos Content Group in 2009, I made a simple bet: our handmade, contextual, and authentic content will stand out in an increasingly information-saturated world.
This site uses cookies to ensure you get the best experience. More info...
Got it!