A Quote by Chantal Sutherland

Offering multiple games to reach such a broad audience is a great way to create awareness about horse racing. Obviously, my favorite is the jockey game. It's very realistic.
My father is a huge horse racing fan, so I was introduced to the sport long before 'Seabiscuit.' But the role made me an even bigger fan. Horse racing is one of my favorite sports.
From the circumstances of my position, I was often thrown into the society of horse-racers, card-players, fox-hunters, scientific and professional men, and of dignified men; and many a time have I asked myself, in the enthusiastic moment of the death of a fox, the victory of a favorite horse, the issue of a question eloquently argued at the bar, or in the great council of the nation, well, which of these kinds of reputation should I prefer? That of a horse-jockey, a fox-hunter, an orator, or the honest advocate of my country's rights?
'La Cage' has got a broad appeal. It obviously appeals to the gay community, but it's also a good, fun show that appeals across a broad audience, a great big mixture.
This is not about you or me; it's about a horse making history. It's sacred. Most people don't remember the trainer or jockey or owner of Secretariat or Affirmed. I have to look most of them up. This is about the horse.
The way that I was taught to play baseball, and to me the way baseball has always been, is... Look, we play 162 games. It's a grinding, hard-nosed game. And even when I was a kid it was about not showing up your opponent. It was about playing the game with class. But, obviously I think you should have fun doing it.
Game development is very difficult. Nobody sets out to create a game that's not fun. It's all of the challenges and difficulties that happen throughout development that determine whether a game is a failure or a success. I think playing those thousands of games is the single best and easiest way to learn from my predecessors.
I really think for the good of this world that, if I could have it my way, the whole world would be vegan and straightedge. So that's why I feel it's important to create an awareness of this lifestyle, create an awareness of the choices people make. To bring awareness about those lifestyles can bring a positive change, if only on the level of an individual.
As a teenager, I developed a great interest in not only horse breeding but also horse racing and used to bet based on red-hot tips. I realized that becoming a bookmaker would be very lucrative, but Dad put his foot down, saying it was an inappropriate career.
My horse's jockey was hitting the horse. The horse turns around and says "Why are you hitting me, there is nobody behind us!"
Obviously the thing that's cool about games - a basketball game is just a basketball game. The thing about video games is that each different video game can be in a completely different genre.
Working with different communities and organizations allows us to raise awareness in a nuanced and impactful way, while also giving us broad reach.
The home games, that's really where you can see everything - every game is packed. No matter if it's like a game we're going to win by a lot or a close game - everybody's here. The fans cheer the same way and it's great. That's really what I can say about Duke.
The more I learned about games, the more frustrated I became because the games weren't very good. I could tell a good game from a bad game. My conclusion was: let's make our own games.
I like horse racing but I'm not an All-Star in horse racing. I'm an All-Star fan in horse racing.
When you play eleven a side, you might go through a game with very few touches, but with street football, you're always involved in the game, so it is a great way to improve your skill and to learn how to create and use space, as the pitch is very small.
The way games are designed is you create a story, and then you create an obstacle course inside that story, and the player has to endure it to see more. So it's artificial. Game designers are so intensely worried about people getting bored that they pile on busy work for players to do.
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