A Quote by Charisma Carpenter

I don't think I've ever really pursued telling my story, but I think things come to you at the right time. — © Charisma Carpenter
I don't think I've ever really pursued telling my story, but I think things come to you at the right time.
There's definitely a delicate line you have to walk in telling someone else's story that's not quite as delicate in telling your own story. I think when I'm working on a personal story, there's less pressure to try to get it exactly right.
I just have a different impression of the human race. I think we're really resilient. I think there are a lot of cynical people out there right now, and probably for good reason. But I think that ever cynic is really a damaged romantic, and they really, really, really want things to be good. And if that's the case, I don't need to tell a story that says, "Humanity, look what you've done. Now you can't go out. There's no sun. Look how you've wrecked the world." That's not me. That's not my job.
I think that people have to have a story. When you tell a story, most people are not good storytellers because they think it's about them. You have to make your story, whatever story it is you're telling, their story. So you have to get good at telling a story so they can identify themselves in your story.
I think as an actor you can feel when something's right and when something's resonating. I don't think that there's necessarily a right and a wrong. I think it's just a matter of being honest and telling a story.
In fiction the narrator is a performance of voice, and it can be any style of voice, but I'm interested in the ways that a voice that knows it's telling a story is actually telling a different story than it intends to. In the way that I can sit here and tell you what I had for breakfast, but I'm really telling you that I'm having an affair, something like that. And I don't think my writing is plain, but I think a lot of my characters are just talking. There is vulnerability there, in that we can start to see through them, we can start to see where they're deceiving themselves.
I think it's just as viable a way of telling a story as anything else but for right now we like playing around with the new ways to do 3-D because I think it's only going to get better. I think that eventually we'll come home, we'll sit in our living room and there will be a little hologram that'll pop up and you'll watch these 3-D movies but you'll be able to walk around it.
Well, let’s start with the maxim that the best writing is understated, meaning it’s not full of flourishes and semaphores and tap dancing and vocabulary dumps that get in the way of the story you are telling. Once you accept that, what are you left with? You are left with the story you are telling. The story you are telling is only as good as the information in it: things you elicit, or things you observe, that make a narrative come alive; things that support your point not just through assertion, but through example; quotes that don’t just convey information, but also personality.
I think Wilkie Collins was a man ahead of his time, asking really important questions but also telling a really good and thrilling story.
I think that when I'm telling a story, I'm doing the best I can to tell the story as fully as I can, and if there are various fractures that happen in the story, then that's just the very thing that the story is as opposed to my looking for avenues of difference in one story. They just really do exist. For me, anyway.
I think social media has allowed the players to be able to say things that maybe didn't come out right the first time and say what they really meant. I think that it keeps people fair and honest.
I guess that if I was a normal cartoonist who did things properly, I'd think up the background information first and then come up with the story. Saying that, you'd think that I don't really think through anything.
I really think that movies are the most popular form of story telling ever and have such a huge impact on culture when they do. So I really want to be a part of those movies that say something good to a lot of people.
There are many different ways of telling an interactive story, I think. I don't think there's a right one and a wrong one. There are different games telling different types of stories in different ways.
I want to make movies that people see. I really think that movies are the most popular form of story telling ever and have such a huge impact on culture when they do.
What's important is that, come the general election, people think the right things of you. They think that you've got the right values and the right policies. And that you're the right kind of person to lead the country.
Everyone has a story, and the story changes, and the more I can root into the truth of things - it's so hard - I don't think anyone ever really puts it all together. But somewhere along the way it all became fused.
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