A Quote by China Mieville

In the field of fantastic fiction, the question of world-building is not uncontroversial. But I grew up with 'Dungeons and Dragons,' so that whole world-building thing is very close to my heart.
There's a certain amount of world-building that I hold off on until I need it for the story. World building in advance isn't really my thing, maybe because I didn't grow up playing RPG's.
You know, the technology was at the right place for us to build this world. The most difficult thing about doing The Croods was no doubt the building of the world. Every single thing in this film is organic. Organic things are tough. Very very labour intensive. And we have no man-made structures. You could argue that everything in this film is really an exterior. Even the interiors of the cave are exteriors. So building this world was the biggest thing of all, and the technology was there to do it.
Democracy takes work. That's the thing we're really finding out, that, you know, in many ways, you know, the past two decades we've taken for granted all of the extraordinary achievements of the post-war generation. You know, building this global alliance structure that has kept the peace across the North Atlantic since World War II. Building all of these institutions, building all this remarkable technology. And people have privatized. You know, you can now, you don't have to go outdoors much, the whole world comes to you.
Instead of thinking about building up my image or building up my brand or building up my career, I've turned it and taken the approach of focusing on what I can give instead of what I can get. It's been a very enjoyable process for me. That's more of a heart position that I've taken. It's been one of the greatest things I've ever done.
Bernstein grew up in my building in New York. He's a very, very fine player. When he was a kid, he came by to find out what was going on in the world of jazz.
Simon grinned. "You've never heard of Dungeons and Dragons?" "I've heard of dungeons," Jace said. "Also dragons. Although they're mostly extinct.
Building up a weakness just makes you less disabled. Building a strength can take you to the top of the world.
My greatest passion has always been connecting with creative people, appreciating the artistic and discovering fresh perspectives on the world. I came on board to use my experience in building an international community of photographers, illustrators and video artists at iStockphoto who learned, grew and sold their work to millions around the world. Building a community that large requires personality, a keen sense of what both the contributing artists and the buying audience need, and an ability to balance both. I wanted very much to transfer those skills to the fine art world.
We wake up to find the whole world building competitive trade barriers, just as we found it a few years ago building competitive armaments. We are trying to reduce armaments to preserve the world's solvency. We shall have to reduce competitive trade barriers to preserve the world's sanity. As between the two, trade barriers are more destructive than armaments and more threatening to the peace of the world.
Olympics are three times more likely to be employed than people of a similar age, ethnic and socioeconomic status who have not been participating. It's a correlation, not a causation as far as the statisticians go, but the fascinating question is; Is there something in participation in sports, in community-building, confidence building, self-image-building, strength building, social networking - that greatly enhance employability?
My whole career, all I've been building up to is winning a world title.
The building in the Bronx where I grew up was filled with mostly Holocaust survivors. My two best friends' parents both survived the camps. Everyone in my grandparents' building had tattoos. I'd go shopping with my grandparents, and the butcher, the baker, everybody in the whole neighborhood had tattoos.
'Dungeons and Dragons' has evolved over the years, and so has the community that played the game. It had a lot of lingering stigma from the anti-'D&D' movement of the '70s and '80s - this kind of idea that 'Dungeons and Dragons' is only played by the lowest of the low basement dwellers - that has kept people from being comfortable talking about it.
The soul is a temple; and God is silently building it by night and by day. Precious thoughts are building it; disinterested love is building it; all-penetrating faith is building it.
There is a precarious balance to the life of a building. It has nothing to do with its age, or the beauty of its construction. A damaged building can always be repaired if it still has life, but a dead building will never be whole again.
I read a lot of fantasy and grew up on 'Star Wars' and 'Star Trek.' I loved going to Middle Earth. 'Dungeons & Dragons' was a huge influence.
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