A Quote by Chris Avellone

I think actually any morality system that rewards only the extremes is a flawed system. Players don't approach life that way, they don't approach games that way, and they shouldn't be trained to approach games that way. They shouldn't be in the mode where, "I've got to choose every good option." They should just play the game. And they should get equal consequences or rewards for that, that are different from the extremes.
I think, actually, any morality system that rewards only the extremes is a flawed system. Players don't approach life that way, they don't approach games that way, and they shouldn't be trained to approach games that way. They shouldn't be in the 'Star Wars' mode where, 'I've got to choose every good option.'
Every project is different. Adapting 'Robopocalypse' would be totally different than adapting, say, 'Hunger Games.' Each project has its own life and its own identity. You get into trouble when you think there's one single way to approach everything. Each project, there's a different way to attack it.
When we approach games, we're always emotional-focused, so if a free-to-play business model works against the emotion, we won't use it. If it actually works well with the emotion, or if we can come up with a new way to do monetization that's different and that's unique for the game, I would go for that.
Any narrative, whether it's fiction or not, you have to approach it as though it really happened to you. I think that's the only way to get inside the characters and make the narrative work. It's a storytelling tradition, and I think to come off as genuine then you have to really approach it that way.
I love to work in all sorts of different situations. I think you learn a lot, which is why I try not to approach something the same way, because it might not be appropriate, and then you can get lazy just out of boredom. So I love any approach.
I approach beauty the same way I approach clothing - I think people should do whatever to themselves to make them feel more comfortable in their skin.
In 'Alpha Protocol,' right from the outset, the parameters of the game explain to you that the mission needs to get done. How you approach that is your decision. The rewards and penalties for either path, those are going to balance out into different consequences.
I approach video games the same way I approach theatre, filmmaking, poetry, or painting. I wish more people would take that point of view. It would help the industry to move on.
I have a respect for Young Jeezy. But the reason things didn't work out for me and Young Jeezy was because our approach to the industry... My approach to the industry was a tad bit different than his. I wanted to approach my career a different way; he wanted to go a different way.
I am flattered that they think that many people would enjoy my work. I don't approach any genre a different way than I may approach another one. I treat every role I do like a role worthy of applying whatever kind of tactic, process and talent I have.
I get to play with all these different players who don't necessarily approach music always the same way that I might. So I learn a lot.
I approach every game the same way. The night before the game and during the game, I approach it the same way.
The beginner should approach style warily, realizing that it is himself he is approaching, no other; and he should begin by turning resolutely away from all devices that are popularly believed to indicate style - all mannerisms, tricks, adornments. The approach to style is by way of plainness, simplicity, orderliness, sincerity.
I view every game I play for England as it could be my last, so I go out there and enjoy it. It's the only way I can approach it.
I think it's good that the womens' game is being pushed, and maybe the men can look at our game every now and then and learn something from the way we approach the game.
The way I sort of approach my work is that the historical and socioeconomic and cultural worlds that the music is exploring dictate the visual experience and the way that we approach it specifically on film.
This site uses cookies to ensure you get the best experience. More info...
Got it!