A Quote by Christian Yelich

I never talked about launch angle, never mentioned launch angle. I know there's a lot of people probably hoping that I would say that because that's just the trend in baseball.
Games take years to make, and it's important that when we launch, it can't just be a great launch catalog and then a desert for a really long time. To be honest, for a lot of developers, they'd rather not be competing at launch with all this other software.
Everybody has an angle. The only time I say no to an interview is when someone says they don't have an angle. I know right away that that's not honest.
I always say that, I never talked about the NBA, I never talked about anything because I was just playing basketball for fun. I didn't think about being a professional and I didn't even know you could be signed.
To have a record crowd for What Culture, to be in there with Kurt Angle and not to be just, like, Kurt Angle plus garnish, for it instead to be Kurt Angle v. Cody Rhodes, our second match, actually - it was very vindicating. It's also nice, you know: the greatest revenge in all the world is success, so it's nice to be vindicated.
Every angle acknowledges that it is a likeness of true angularity, for [each angle] is angle not insofar as angle exists in itself but insofar as angle exists in something else, viz., in a surface. And so, true angularity is present in creatable and depictable angles as in a likeness of itself.
I have yet to meet very many people in the press who are really, truly interested in writing a good story or getting at the truth. Most press people, when they come into an article, have an angle that they want already, so they need points to support that angle, whatever the angle may be.
When I started my company, many people said I shouldn't launch it as a retail concept because it was too big a risk. They told me to launch as a wholesaler to test the waters - because that was the traditional way.
I love riding on a bus now because you're looking down on the world from not too high of an angle, but people on the street rarely look up into the bus. They're sort of oblivious to this big giant machine, you know, passing by. So there's something very beautiful about the angle that you look at the world through.
I say we must have a movement that brings those troops home and launch a crusade to transform our school buildings, we launch a crusade to see to it that every citizen has adequate and affordable housing, we launch a crusade to make universal health care. We need not soldiers anymore in the world. We've had enough of them in western history.
Contrary to everyone's belief of 'J.D. is a launch-angle guy. He wants to get the ball in the air and this and that.' This is true, but you're not trying to force situations, trying to force things.
A lot of people ask me if I have a special skill by any chance, but I never thought about the angle or technique when filming a kiss scene.
It costs about as much to launch an app as it does to make and launch a satellite.
I couldn't be working in a bank and launch a clothing line. It's only because cinema gave me a lot of access that I have been able to launch a clothing line.
The thing is, most of these courts in San Bernardino know who I am and they've researched me. In fact, a couple of judges have asked me how my back's doing, when my next launch is, so they know who I am. Some of the bailiffs wave hi to me because they follow me on Facebook and see my launch. People know who I am.
The expense of getting into space is the rocket launch, the rocket itself. Rocket's right now, commercial rockets cost probably somewhere between $50, or $120, or $150 million per launch. And those are all expendable. That is, you've got to buy a new rocket for each launch. So, that really is the critical part. If there was some kind of really, a revolutionary breakthrough and the price of rockets fell by an order of magnitude, I mean, just imagine what that would do as far as getting access to more ordinary people.
I wanted to launch 'Youngblood' with an exclusive relationship with ComiXology because I believe that they can provide the extra push that a launch like this requires.
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