A Quote by Christina Milian

'Shelby Star' is going great. We shot a music video, and I'm building an app and some other things for the project. — © Christina Milian
'Shelby Star' is going great. We shot a music video, and I'm building an app and some other things for the project.
I'm building a career as big as humanly possible so I can be in a 'Star Wars' project. My life goal is to have a character in the 'Star Wars' universe, film or other media. I just want to go to my grave knowing I played some character or some character based on my likeness was part of that world.
I will say that I'm going to take full credit for this. I knew Josh [Hutcherson] was going to be a star. One of the things you do, as a music video director, is spot talent. Th at's one of my things. I don't just do random people.
Building outrageous expectations about the next big thing - be it a personal video chatting service or venue-based photo sharing app - can create all sorts of complications when things don't go as planned.
The first video I shot for "A Zip and a Double Cup"â€"I have two versions, a remix video and a the originalâ€"because I wasn’t really trying to do anything. I just came home and got kind of high and shot a video in the parking lot. I just shot the video how I wanted to do it and posted it online and the next day it went crazy.
Holy Ghost! wears its influences proudly: Look no further than the duo's video for 'I Will Come Back,' a shot-for-shot remake of the music video for New Order's 1983 single, 'Confusion.'
The music video, Lil Nas X, he asked me to be in the 'Panini' music video. It was crazy. I was just listening to the song and I was like, okay, this is going to be my first music video but it was really fun.
For some reason, juggling things makes everything work better. That's just how we operate. It just makes the other project more of something to look forward to. I think the more you keep things going, the more it helps the other project.
The thing video games had to learn was to write, which is not to let people choose their own stuff, but actually prescribe it. To say, "This character is not a blank canvas that you can project onto. I'm going to tell you what this character is like. And I'm going to tell you what happens to them. You're going to feel involved in other ways." Video games made the mistake of thinking everything had to be projectable, and this doesn't do that at all.
I wanna design a video game where you'd have to take care of all the people shot in all the other video games.
The 'Work Hard, Play Hard' video shows how much a part of music the fans can really be. With the help of SanDisk, we were able to create the first-ever music video to be made using fan videos shot only from their mobile phones.
"St. Lucia We Love" is actually a song produced by Stratosphere music (also St. Lucian). The CEO of Stratosphere music approached me and wanted me to produce a music video for this song which was already a hit in my country. I felt privileged to have been chosen to do such a video. So every time I went out to shoot a scene from the video, I would get a still shot from the scene to tease the public. The photo of the amazona versicolor is is an actual scene from the video which was released on St. Lucia's Independence day (22nd February, 2013).
We pay attention to every demographic in every country, so we're going to focus on building things that teens are going to like, and we're also going to focus on building things that other folks are going to like.
When you're animating a music video, you have to animate to some set music. You're somewhat restricted by that, but you're also inspired by that. The animation becomes secondary if you're animating to a music video. Either way, it's important. Music has really helped my animation, that's for sure.
People who are my superfans will come to my app. Not everyone is going to come to the app. The superfans who come to my app will see the real me in a very different mode. That is the speciality of the app.
Generally there are always a few things that get left off for some reason or other, although the criteria for inclusion vary from project to project.
The so-called alleged 'art' of the video - well, the video has killed the radio star, but the video star killed the live musician, et cetera, et cetera, et cetera.
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