A Quote by Chuck Green

Good design is partially creativity and innovation, but primarily knowledge and awareness. — © Chuck Green
Good design is partially creativity and innovation, but primarily knowledge and awareness.
Engineers use knowledge primarily to design, produce, and operate artifacts. ... Scientists, by contrast, use knowledge primarily to generate more knowledge.
Innovation is a subset of creativity. Innovation often deals with product launches and is often relegated to the C-suite or to heads of R&D departments. Innovation requires creativity, but creativity is something that is much more broad. It applies to people at all levels of an organization. Today, we all are responsible for delivering "everyday creativity". Small creative acts that add up to big things.
Good design is innovative 2. Good design makes a product useful 3. Good design is aesthetic 4. Good design makes a product understandable 5. Good design is unobtrusive 6. Good design is honest 7. Good design is long-lasting 8. Good design is thorough, down to the last detail 9. Good design is environmentally friendly 10. Good design is as little design as possible
Someone once said that innovation is a done idea. I agree. I believe that creativity is the individual development and conceptualization and that innovation in an organizational sense is implementing ideas and intentions that come from that creativity. So in a sense, creativity is more a leadership function and innovation is more a managerial function.
It's the unlikely juxtaposition of creativity and logic which causes the wooliness and confusion around the term 'innovation'. Everybody wants to be innovative; many companies and ideas are proclaimed to be innovative and no one doubts that innovation is a money spinner. And, thus, we are all looking for the magic formula. Well, here you go: Creativity + Iterative Development = Innovation.
The foremost challenge is that of the knowledge revolution. Economic power will depend on creativity and innovation. Creation of wealth will move from traditional resources to the one asset: knowledge.
Video games are an exciting medium. The creativity of design, the technology and the interaction represent the best of American innovation.
Creativity and innovation are something you can’t flowchart out. Some things you can, and we do, and we’re very disciplined in those areas. But creativity isn’t one of those. A lot of companies have innovation departments, and this is always a sign that something is wrong when you have a VP of innovation or something. You know, put a for-sale sign on the door.
Ambition without knowledge is like a boat on dry land -movie - Karate kid"What is the calculus of innovation?" "The calculus of innovation is really quite simple: knowledge drives innovation, innovation drives productivity, productivity drives our economic growth."
Design must reflect the practical and aesthetic in business but above all... good design must primarily serve people.
Unlike art, the consumption of fashion is not based primarily on knowledge or education but functions through visual awareness, a type of sensuality and perception of the corporeal self.
The trouble with much of the advice business gets today about the need to be more vigorously creative is that its advocates often fail to distinguish between creativity and innovation. Creativity is thinking up new things. Innovation is doing new things... The shortage is of innovators.
The interesting thing about overthinking and procrastination is sometimes they can actually evolve into innovation and creativity in the short term. Letting an idea grow in your mind in the short term with a deadline and a plan can actually lead to innovation and creativity.
Mastering the art of asking questions is essential to creativity and innovation. A More Beautiful Question should be standard reading for all aspiring design thinkers as well an inspiration to those searching for a life of curiosity and meaning.
All leading brands started with and still possess the DNA of innovation and creativity, but it is often limited to one or two areas such as design or engineering. For a company to prosper, it must inject this innovative spirit into every aspect of the business.
I think innovation as a discipline needs to go back and get rethought and revived. There are so many models to talk about innovation, there are so many typologies of innovation, and you have to find a good innovation metric that truly captures the innovation performance of a company.
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