A Quote by Cliff Bleszinski

The dimensions of video game characters, even when they're scanned from real people, are beefed up with exaggerated proportions in games like Def Jam: Fight for NY to give them more pop.
Def Jam commented on one of my Instagram photos once, and all my friends me hit me up, like 'Yoooooo, you signed to Def Jam?'
I think video games are a huge part of our society now. Having kids play baseball video games helps them understand and love the game. It could actually push them to get out there and play the game for real. That's great for the sport.
A lot of the main audience thinks video game-based movies are always horror movies but it's totally not true. In video games you have adventure, sci-fi, horror, action and even comedy. I think that people should accept more that video games are kind of like the best-selling books of the new generation.
Video games provide an easy lead-in to computer literacy. They can get you thinking like a video game designer and can even lead to designing since many games come with software to modify the game or redesign it.
The video game culture was an important thing to keep alive in the film because we're in a new era right now. The idea that kids can play video games like Grand Theft Auto or any video game is amazing. The video games are one step before a whole other virtual universe.
I like video games, but they are very violent. I want to create a video game in which you have to help all the characters who have died in the other games. 'Hey, man, what are you playing?' 'Super Busy Hospital. Could you leave me alone? I'm performing surgery! This guy got shot in the head, like, 27 times!'
When Def Jam wanted to sign Method Man, they wanted to sign Method Man and Old Dirty. And Old Dirty wanted to be on Def Jam - everybody, that was like the dream label. But if I had Old Dirty and Method Man on Def Jam, that's two key pieces going in the same direction, whereas there's other labels that needed to be infiltrated.
Human beings have a bunch of different dimensions, so even if you're playing someone who you think maybe the audience might not like, might not be going for, you still have to give them the dimensions to make them a real human, otherwise there's no point.
I used to be a Def Jam artist. I was - I survived Def Jam.
I like video games, but they're really violent. I'd like to play a video game where you help the people who were shot in all the other games. It'd be called 'Really Busy Hospital.
Look at the genres women like: a romantic comedy game doesn't exist. Few examples of a documentary game exist. What is the equivalent of a real drama game? They don't exist. Emotion with that complexity for a more mature, older audience are necessary to make medium-like video games healthy so it can be highly respected like the film industry.
Honestly, to tell you the truth, being trapped in any video game sounds like a living nightmare to me. In most video games, the point is it's a fight for survival, so I think it would be a terrifying place to live.
I'm part of that original generation that came up playing video games, that pumped a lot of our allowance into video games. We financed the rise of video games. I started playing them in the Straw Hat Pizza Palace at the Carriage Square Mall in Oxnard, CA.
There's more flexibility in the cartoon world than there is in video games. In video games, if I tweak a line, I could screw up the work of countless other people with my whim.
A lot of people say video games can be stifling. Older people say, 'We had to go outside, and we had to make up stories!' For me, video games broadened my horizons. Playing 'Golden Axe,' I was those characters. I imagined myself being in that world, so honestly, it was a really good thing.
I play a lot of video games. I've started playing even more games since I heard Cartoon Network was interested in making an 'Adventure Time' game.
This site uses cookies to ensure you get the best experience. More info...
Got it!