A Quote by Clifford Truesdell

This paper gives wrong solutions to trivial problems. The basic error,however, is not new. — © Clifford Truesdell
This paper gives wrong solutions to trivial problems. The basic error,however, is not new.
The basic idea in case-based, or CBR, is that the program has stored problems and solutions. Then, when a new problem comes up, the program tries to find a similar problem in its database by finding analogous aspects between the problems.
Most "original" ideas aren't completely original, but instead are the result of two basic methods for generating ideas: problems in search of solutions and solutions in search of problems.
If people are taught wrong, raised wrong, or haven't taken the Bible seriously enough, then they can go into academic error, emotional error, psychological error.
In religious belief as elsewhere, we must take our chances, recognizing that we could be wrong, dreadfully wrong. There are no guarantees; the religious life is a venture; foolish and debilitating error is a permanent possibility. (If we can be wrong, however, we can also be right.)
It is fascinating to watch politicians come up with 'solutions' to problems that are a direct result of their previous solutions. In many cases, the most efficient thing to do would be to repeal their previous solution and stop being so gung-ho for creating new solutions in the future. But, politically, that is the last thing they will do.
Sometimes it seems as if there are more solutions than problems. On closer scrutiny, it turns out that many of today's problems are a result of yesterday's solutions.
This is what I want you all to do. I want you to open a new document and type up a list of three problems in your life. Not the universe's life - your own. Underneath, type the solutions." "If we know the solutions," said Belle, "they're not problems." "Exactly," said Denny. "You do know the answers to most of your problems. Somewhere deep inside, you know.
One of the great rules of design is do something basic right. Then everything gets much more right of itself. But if you do something basic wrong - if you make what I call a Type 1 Error - you can get nothing else right.
You know what I'm great at? Trivial Pursuit. What good is that gonna do you in life? It has the word 'trivial' in the name. The game is basically telling you that you pursue trivial things. Trivial - as in not important. Trivial - as in maybe you should've gone to grad school.
We live in a world in which everyone wants solutions. But we can't find solutions if we don't understand the problems, and we can't understand the problems without knowing how we got here.
Creativity is the process of sensing problems or gaps in information, then identifying the difficulties and seeking solutions through trial and error or through forming hypotheses.
It may well be easier to remember a list if one sings it (or dances to it). However, these uses of the 'materials' of an intelligence are essentially trivial. What is not trivial is the capacity to think musically.
A chess problem is genuine mathematics, but it is in some way "trivial" mathematics. However, ingenious and intricate, however original and surprising the moves, there is something essential lacking. Chess problems are unimportant. The best mathematics is serious as well as beautiful-"important" if you like, but the word is very ambiguous, and "serious" expresses what I mean much better.
In the life of a nation, few ideas are more dangerous than good solutions to the wrong problems.
Beware of people preaching simple solutions to complex problems. If the answer was easy someone more intelligent would have thought of it a long time ago - complex problems invariably require complex and difficult solutions.
Again, one of the problems I have with television, as I mentioned before, is it's trivial in many ways, and I think that a lot of folks out there are looking for new metaphors and new ways of thinking about things.
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