A Quote by Colin Powell

Maybe we don't put our young people in situations often enough where they're allowed to fail. When you fail you gain experience, and with enough experience, you don't fail as often.
'Fail hard, fail fast, fail often. It's the key to success.' This one I learned from experience!
So often we experience things in life, and yet never see the connections between them. When we are given hardship, or feel pain, we often fail to consider that the experience may be the direct cause or result of another action or experience. Sometimes we fail to recognize the direct connection between the pain in our lives and our relationship with Allah SWT
If you run a website that doesn't have something that's terrible on it, you are not trying hard enough. You have to fail, fail, fail. You have to fail and fail miserably many times.
The reason so many people fail to achieve success is because they fail to fail enough times.
There's no checklist of how democracies fail because they fail in different ways. Some of them fail because they break up and civil war breaks out... Often they fail because someone is elected to power who doesn't respect the rules of the democracy.
Fail early, fail often, but always fail forward.
The object isn't to be perfect. The goal isn't to hold back until you've created something beyond reproach. I believe the opposite is true. Our birthright is to fail and to fail often, but to fail in search of something bigger than we can imagine. To do anything else is to waste it all.
You can't have some institutions that are protected by the law, not allowed to fail, and not held to account, and all the other companies in America are allowed to fail. You can't have equal justice under law and too big to fail.
Fail fast, fail hard, fail often.
One purpose of CRC cards [a design tool] is to fail early, to fail often, and to fail inexpensively. It is a lot cheaper to tear up a bunch of cards that it would be to reorganize a large amount of source code.
Fail fast. Fail often... The most talented people in the world have bad ideas. That's a good thing to learn.
We pay just as dearly for our triumphs as we do for our defeats. Go ahead and fail. But fail with wit, fail with grace, fail with style. A mediocre failure is as insufferable as a mediocre success.
It is easy to fail when designing an interactive experience. Designers fail when they do not know the audience, integrate the threads of content and context, welcome the public properly, or make clear what the experience is and what the audience's role in it will be.
I like a good cliche because it reminds you that much of management practice boils down to things you need to do but often forget or fail to do often enough.
Why do eight out of ten new consumer products fail? Sometimes because they are too new. The first cold cereals were rejected by consumers. More often new products fail because they are not new enough.
Hire inexperience. This year we plan to hire 200 engineers - half of whom are recent grads. Young people are not burdened by years of experience. They haven't learned - or been told - what is right or wrong. With engineering, there is no tried and tested path. You try, and fail, and fix, and fail again.
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