A Quote by Colleen Atwood

Be able to take any job that gives you experience on a film. Don't just think that you have to be in one department or the other, because through working on one and seeing what other people do in the movie makes you realize what your role is if you become a costume designer.
The experience of going to a theater and seeing a movie with a lot of people is still part of the transformational power of the film, and it's equivalent to the old shaman telling a story by the campfire to a bunch of people. That is a remarkable thing, if you scream and everyone else in the audience screams, you realize that your fears are not just within yourself, they're in other people as well, and that's strangely releasing.
I don't think there is any one route to directing.... Other than that I think you just have to think 'By any means possible' and take any job you can that will get you experience. I also did a lot for free. I got paid virtually nothing for my first film, but it changed my life.
I'm really excited to share the movie [Swiss Army Man] with people, so I'm glad that people are seeing it. And I want them to, because I think it's a really fun movie to experience sitting next to people. It makes it funnier. It makes it more comfortable. It makes it sweeter.
Fashion designing involves a lot of work, and, as opposed to the general perception, it is different from costume designing for films. While a fashion designer can take up a costume designer's role, it is not possible vice versa.
I'm very aware that the future of any film is not necessarily the theatrical experience, it's the home video experience because that is the one that is going to be presented for years to come. So you want to make sure that you push your movie, but you're talking about a movie that you finished months ago. And your head is trying to move into new grounds and you're still pushing for the other one. That's the tough element of it.
As animation directors, you're the first one on the film; you're the last one off, and you get to learn from and touch every department throughout the whole journey. I don't know any other job in the world that's like that. I don't think live-action is like that. It's a very different sort of experience.
If the idea is you're working at a job solely to pay the bills because you have ambitions to do something else, if you're not actively trying to do that other thing, you've gotta make sure you're doing that. Sometimes you've gotta take away your own safety net. But if you feel miserable in a day job, in any job, get out of that. Look for something else. Stay in that job until you have the other thing set up, and then go to that other thing. But sometimes you've just got to jump out with a parachute and trust that you're going to land someplace safe.
Any time you talk about the look of the film, it's not just the director and the director of photography. You have to include the costume designer and the production designer.
I think, in fact, there's a plus and a minus to knowing my prior work, Happiness and so forth. The plus is of course you can see how I play with the characters, the storylines, and the way things play off each other. And the minus is that it makes you a little bit more self-conscious, that you're not able to enter the movie as it exists and lives and breathes, because you're so busy making references, connections that you're not able to release yourself from and take the film on your own terms.
Screenwriting you don't necessarily have to do the job of the costume designer and the prop master and the set designer. It's more just about finding the visuals and finding these characters through dialogue.
I made some shorts that I'm not in. I think because I write so many short stories, it's not that hard to come up with characters that are not me. But my way into making movies has been through performing. My very first short film, I played a child and her own mother. So in some ways, to me, my great achievement so far is just that I've gotten all these other people to play the other parts. That's what makes it a real movie.
I think I fully commit myself to any role to the extent to which I can. In other words there's some roles that maybe it's just not there, in other words on the page. You know, I mean your job is you need to play the governor and that's what you do. I mean I'm not going to stay up all night if I'm playing a functional role. And I've played a couple of functional roles. And so I'm not going to do anything other, look he's a functional guy. He says hey mister, you forgot your hat.
Just making a movie the way 'All is Lost' had to be made was a great experience, because it was structured differently than any other film I will make for the rest of my life.
I don't make movies. I don't feel that I have to have artistic control. Part of this comes from the fact that the book lives on no matter what Hollywood does to your novel in terms of a film. Now, you try to be careful who you allow to do your film because nobody wants their novel to become a turkey movie. But, on the other hand, it is a crapshot anyway, because even the best people can make a bad film.
On the other hand, I think it is wonderful for everyone to take ballet classes, at any age. It gives you a discipline, it gives you a place to go. It gives you some control in your life.
Seeing other people perform inspires me. I couldn't be a good performer if just relied on my own talents. Seeing what other brave choices other actors are making gives me the strength to be bold in auditions and to approach roles in different kind of ways.
This site uses cookies to ensure you get the best experience. More info...
Got it!