A Quote by Constantin Stanislavski

When you're playing a character who's cruel, look for the places where he's kind. When you're playing a character who is unhappy, look for the places where he has a glint of merriment.
Movie stars exaggerate certain things to let the audience know they're just playing a character, as if they're saying, "Look at me, I'm not really an old man, I'm just playing one." Or "I'm not really a homosexual, I'm just playing a gay character. Or an alcoholic. Or somebody who's mentally impaired." They often do it very successfully and win awards for it.
I spent a lot of time playing in miserable places that were not a lot of fun. Somebody once said it is character building and I was like: My character is just fine.
It's my chance to challenge myself to the fullest, which is one of the great joys about my job... I love it when a character requires me to look less than my red-carpet best. It's more fun playing a character that requires you to look like dog s - t.
I'm a big fan of character actors like Johnny Depp and Gary Oldman. My goal is to continue playing character roles in indie films and move into playing character leads.
What I look for is identifying what the utility of a character is to the telling of the story overall. If I can identify that from reading the script, then I've got a clear idea of whether or not I think the character is worth playing.
The places where I have the nameless character in 'My Name Is Legion' meet his boss are real places I've been to. That works well for tax purposes, writing into my stories the places I've actually visited.
I just didn't want to get bored playing a character, and that's kind of the benefit of doing films; you've lived with a character for four or five months and that's it, and you walk away from that character and you feel like you told a story.
I hate giving away tricks, you have to create an impression and not an image. You want audiences to look at certain places and not look at other places. And when you've got the help of modern-day abilities with technology, it's a much more natural look.
It's true in the beginning I started playing villains, and I think that's pretty clear, because if you don't conventionally look a certain way and you've got a certain kind of presence when you're young, then what's available to you is character roles, and the best character roles when you're young tend to be villains.
I always look for the character that gets into your guts and tells you, 'You have to play this.' You have to be brave enough to let everything else go and let the character guide you. When I read a script, I look for that kind of pull.
I am looking for a character that connects to me on some level. It has to be about something, it has to have depth to it and it has to be about something. The story of the character and their relationship with the people and places around them appeal to me and are what I look for.
When I was 14, I started playing for Taye Academy in the city of Owerri, and then my whole life became football. I dreamed of playing for certain clubs, or going places I'd never been before, but I just kept my ambitions to myself because I never really expected that I could get to these places.
When I'm [playing] a character, I can look at it and know it's not me and not be concerned with how it looks.
If you're playing a historical character that's in the public consciousness, then obviously you've got to make an effort to look like that person and there's a huge amount of historical record there that you have to kind of comply to.
If you're playing the a historical character that's in the public consciousness, then obviously you've got to make an effort to look like that person and there's a huge amount of historical record there that you have to kind of comply to.
No person and no character is beyond redemption, ultimately. That's the great thing about playing a character that has kind of a dark side; there's room to explore the opposite.
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