A Quote by ContraPoints

There are things you can say in the voice of a fictional character that you could not explore any other way. — © ContraPoints
There are things you can say in the voice of a fictional character that you could not explore any other way.
I found I could say things with color and shapes that I couldn't say any other way - things I had no words for.
School and things that painters have taught me even keep me from painting as I want to. I decided I was a very stupid fool not to be at least paint as I wanted to and say what I wanted to when I painted as that seemed to be the only thing I could do that didn't concern anybody but myself. I found that I could say things with colour and shapes that I couldn't say in any other way things that I had no words for.
That's what's so great, I get to play any character in the world. And I think that's one of the things that makes doing 'Comedy Bang Bang' or other improv podcasts so fun, as well as my own, is that you can really explore a character deeply for a long period of time that is nothing like yourself.
I think it's a bit short-sighted to play any character and not explore, in some respects, the way they act when things get really bad.
A way of using words to say things which could not possibly be said in any other way, things which in a sense do not exist till they are born … in poetry.
It's more difficult playing a real-life person than a fictional character - you can go easy on yourself with a fictional character.
When I started making music, I made music in a very commercial space and I didn't have room to really explore things on my own terms. It took me awhile to create a little bubble where I could explore other things, and new things. When I did that, my tools were songwriting and arranging.
What I felt was, if you spend your life just writing fiction, you are going to falsify your material. And the fictional form was going to force you to do things with the material, to dramatize it in a certain way. I thought nonfiction gave one a chance to explore the world, the other world, the world that one didn't know fully.
I admire Joyce Maynard a lot, specifically her memoir "At Home in the World." Her writing is beautiful and fascinating and seemed to give me validation to the idea that I could write validly in earnest about my life with (my) very feminine point of view, and also that I could unapologetically explore the bad traits of my character (which I find to be more interesting to explore than the good traits), as well as explore other concepts that interest me like private vs public personas, age gap relationships, etc.
There's this pet phrase about writing that is bandied around particularly in workshops about "finding your own voice as a poet", which I suppose means that you come out from under the direct influence of other poets and have perhaps found a way to combine those influences so that it appears to be your own voice. But I think you could also put it a different way. You, quote, find your voice, unquote, when you are able to invent this one character who resembles you, obviously, and probably is more like you than anyone else on earth, but is not the equivalent to you.
I don't think there is a fictional character who resembles me because fictional characters are not real!
I quote fictional characters, because I'm a fictional character myself!
When I came into your life your life was over. It had a beginning, a middle, and an end. This is the end. You can say that things could have turned out differently. That they could have been some other way. But what does that mean? They are not some other way. They are this way.
The best test to know whether an entity is real or fictional is the test of suffering. A nation cannot suffer, feel pain or fear, or has no consciousness. Even if it loses a war, the soldier suffers, the civilians suffer, but the nation cannot suffer. Similarly, a corporation cannot suffer, when it loses its value, it doesn't suffer. All these things, they're fictions. If people bear in mind this distinction, it could improve the way we treat one another and the other animals. It's not a good idea to cause suffering to real entities in the service of fictional stories.
What writers of fantasy, science fiction, and much historical fiction do for a living is different from what writers of so-called literary or other kinds of fiction do. The name of the game in F/SF/HF is creating fictional worlds and then telling particular stories set in those worlds. If you're doing it right, then the reader, coming to the end of the story, will say, "Hey, wait a minute, there are so many other stories that could be told in this universe!" And that's how we get the sprawling, coherent fictional universes that fandom is all about.
I worked on my voice for Sweet Dreams, but only to match my speaking voice to Patsy's actual singing voice. That was my way into that character.
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