A Quote by Cory Barlog

Resident Evil 4' truly changed the way I look at making games. — © Cory Barlog
Resident Evil 4' truly changed the way I look at making games.
When I did The Fifth Element [1997], it was like, "Oh my goodness, who is this character?" I loved doing Resident Evil, but Resident Evil is Resident Evil with or without me. It's an entity of its own. It's not like Milla made Resident Evil.
The difference between 'Resident Evil: Damnation' and 'Resident Evil 6' is in 'Resident Evil 6' we did facial mo-cap, along with the voice over. We had these little reflectors glued to our faces and these head pieces in this room filled with light with about 40 cameras.
I prefer ensemble casts, but with games like 'Resident Evil 6,' where there's just so much dialogue and recording mo-cap, or with 'Resident Evil: Damnation,' where the story pace is already set by a previous set of mo-cap actors, it makes more sense to do it individually.
You can't just shoot your way out of every scenario in 'Resident Evil' games. You have to use your intelligence.
The other video game adaptation I did was Mortal Kombat, and I did that because I loved playing the games in the arcade. I play all of the Resident Evil games because I'm very much immersed in that world.
The Resident Evil' series. Not only are they great games, but the creators' willingness to reinvent the game every so often is something I think positively affects our industry.
You look on the Internet, and people are transforming themselves on a daily basis, and it's not a superficial thing, it's not a vain thing, and it's not an "I don't like the way I look" thing. It's people truly being creative. It's a way of making your mark and making a statement, and I love that. Beauty is making a statement in whichever way you choose to do so, and I think that's a beautiful thing.
Most of us grew up with video games in the household, either the original Nintendo in the living room or hoarding quarters for that trip to the arcade. And as time moves on, that line of nostalgia will keep moving forward where 'Frogger' gets replaced with 'Street Fighter 2' or 'Resident Evil 4.'
American society is very like a fish society. . . . Among certain species of fish, the only thing which determines order of dominance is length of time in the fishbowl. The oldest resident picks on the newest resident, and if the newest resident is removed to a new bowl, he, as oldest resident, will pick on the newcomers.
When we wrapped Resident Evil, we were a 3D movie, but it was no big deal. And then, Avatar came out and the whole of Hollywood was like, "Look at these grosses! 3D is huge. Let's all be 3D!" We just got on with doing what we were doing, which was making what we think is a really quality, kick-ass 3D movie, and we'll really be the first live-action 3D movie of the year.
If I play a video game, I have to get through the whole thing. Like, when the new 'Resident Evil' comes out, I have to sit and do the whole thing. It will consume my life. I'm at a point where I don't have much time to play around anymore, so I don't really get started on the games if I won't be able to finish them.
The world we live in is a world of mingled good and evil. Whether it is chiefly good or chiefly bad depends on how we take it. To look at the world in such a way as to emphasize the evil is the art of pessimism. To look at it in such a way as to bring out the good, and throw the evil into the background, is the art of optimism. The facts are the same in either case. It is simply a question of perspective and emphasis.
Right now, my favorite game is Resident Evil 2.
I won't lie to you and make you believe what's evil, is making love, and making friends, and meeting God your own way... the RIGHT way.
I have the belief that truly evil people, it's a genetic evil. I only have the experience of exploring the landscape of some of the characters I've played that people have labeled as evil; I don't think they're evil.
I'm a gamer, and I became obsessed with 'Resident Evil.' I played the first two games back to back. It took me, like, 10 days. I disappeared from view. Stayed in my apartment. Didn't return anyone's calls. After 10 days, I emerged with 10 days' worth of stubble and kind of bloodshot eyes going, 'I love this! We have to turn it into a movie.'
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