A Quote by Cory Barlog

The thing I really liked about the early 'God Of War' games was the idea that from the menu screen it felt like you went right into the game. — © Cory Barlog
The thing I really liked about the early 'God Of War' games was the idea that from the menu screen it felt like you went right into the game.
People talk about games and loneliness - it's a lonely activity. I didn't understand that. 'Gears of War' was the first multiplayer game for me that I enjoyed. But I wasn't sad. I liked being alone. I liked playing games by myself. I had lots of companionship at the house.
In my early work, my time in the batting cage, that's serious, and that's when I feel like I'm really working. That's where I have to lock in on my approach, make sure my mechanics are right, and make sure my mindset is right for the upcoming game. But then, when the game comes up, it's a game! You're supposed to have fun when you play games.
The video game culture was an important thing to keep alive in the film because we're in a new era right now. The idea that kids can play video games like Grand Theft Auto or any video game is amazing. The video games are one step before a whole other virtual universe.
I'm in Ring of Honor about four years. I was cast as The Sicilian Psychopath there and right from the start one thing that felt weird where I got signed after a tryout because Jim Cornette saw me and 'Delirious' Hunter Johnston and they really liked my promo. The match was fine, but they really liked my promo.
The amazing thing about the winners is that none of them really felt that they were doing anything special. They just felt like it was the right thing to do.
You have no idea, especially in green screen, what movie you're doing. You really don't. And then, you see the movie and you're like, "Oh, my god, I'm on a cliff right now! I'm having sex right now! I thought I was dancing."
Early on, I really liked the idea of being confrontational. I loved the idea of making songs that made people really uncomfortable.
I didn't want to break with my family. I wasn't about to make waves. But I had this feeling I wanted to do something that I liked to do. Acting's what I liked to do most. There must have been a moment when I felt, 'Oh, my God, I like this and what am I going to do about it?
The home games, that's really where you can see everything - every game is packed. No matter if it's like a game we're going to win by a lot or a close game - everybody's here. The fans cheer the same way and it's great. That's really what I can say about Duke.
I've only ever played 'God of War' while we were shooting it. I've seen a lot of the videos, but while we were shooting 'God of War,' they had a green room for the actors to hang out in, and they always had the newest game on the big screen. So we'd sit there playing 'God of War' to get us into the mood.
I think a lot of games in Oakland were just time being wasted, for a lack of a better phrase. I felt like I would play in some games that were four quarters, just like every other game, but it didn't feel like I was doing anything. It just felt like I was out there.
Obviously the thing that's cool about games - a basketball game is just a basketball game. The thing about video games is that each different video game can be in a completely different genre.
I really liked the idea of focusing on one thing for, hopefully, a long time to come. I also like the idea of a consistent lifestyle, as opposed to not really knowing where on the planet you're going to be at any given moment.
Everyone was talking about having airplanes disappear. And I said, "Wait, wait, wait. That's what you like? I'd tell you a story about something like my girlfriend leaving me, and the magic was really hard. The airplane thing was comparatively easy, and people liked that thing?" I realized at that moment, the power of the simple idea.
At Mardi Gras, the different tribes will basically play war games, and so my brother is what you call a Flag Boy, which is more of less like a tribe's diplomat. He carries the game's standard and is really the line of where the game starts.
With a book called 'Keeping Score,' I really did want to write a book about the Korean War, because I felt that it is the least understood war in the American cultural imagination. So I set out with the idea that Americans didn't know much about the Korean War and that I was going to try to fix a tiny bit of that.
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