A Quote by Cote de Pablo

You always draw from yourselves even if you're playing the most crazy type of person. What you really want is to be three-dimensional. — © Cote de Pablo
You always draw from yourselves even if you're playing the most crazy type of person. What you really want is to be three-dimensional.
To me, most filmmaking is a kind of visualization of how people are. The dark, the light, the absurdity of life, all the crazy things, you know? So all of the characters that I've made have been really close to my heart. I guess what I'm interested in is just visualizing a really three-dimensional picture of a person.
I grew up really poor and have always been the type of person who will work earlier or work harder or more than the other person to even the playing field.
Most architects think in drawings, or did think in drawings; today, they think on the computer monitor. I always tried to think three dimensionally. The interior eye of the brain should be not flat but three dimensional so that everything is an object in space. We are not living in a two-dimensional world.
One of my favorite experiences in my career, certainly one of the most interesting characters I've ever played, was Simon Lee on 'The Event.' That was a show I was quite proud of and a character I really enjoyed playing. It was one of the most three-dimensional characters that was ever written for me and that I'd ever gotten to play.
When I was acting, I got trained in creating a character as a three-dimensional person. If you're doing it right you should be able to draw an audience into the character's world and make them feel their fears.
If a shadow is a two-dimensional projection of the three-dimensional world, then the three-dimensional world as we know it is the projection of the four-dimensional Universe.
Genes are effectively one-dimensional. If you write down the sequence of A, C, G and T, that's kind of what you need to know about that gene. But proteins are three-dimensional. They have to be because we are three-dimensional, and we're made of those proteins. Otherwise we'd all sort of be linear, unimaginably weird creatures.
Seem to be telling this, but really telling that. Three-dimensional writing, like three-dimensional chess. Nabokov was the other master of that. You could learn something from Nabokov on every page he ever wrote.
Even when I'm writing animation, I think of them as real people. I think of them as completely three-dimensional beings, even if it's a talking teapot. I don't think of them as one-dimensional drawn characters running around. Maybe that's why, to me, there's really no difference in writing the two - animation versus live action.
My dad's more three-dimensional than Opie Taylor or Richie Cunningham. He even has a temper! He's a real person. But some people are disappointed by that.
I was keenly aware that I didn't want to draw on too many typically doomed aspects of the fated singer. Whether it's Judy Garland or Norma Desmond, there is this tragic quality to older women that one can revel in, and you want it to be more three-dimensional than that. So it was important for the character to be strong and resilient, because there are so many victims in opera.
I love the fact that there are more and more young people out there who still want to make a flat two-dimensional surface come alive with three dimensional magic.
Since I found that one could make a case shadow from a three-dimensional thing, any object whatsoever - just as the projecting of the sun on the earth makes two dimensions - I thought that by simple intellectual analogy, the fourth dimension could project an object of three dimensions, or, to put it another way, any three-dimensional object, which we see dispassionately, is a projection of something four-dimensional, something we are not familiar with.
Playing those one-dimensional characters is actually really difficult because you're not dealing with somebody you would ever really know. I don't think anybody here could imagine actually knowing Cindy Campbell from 'Scary Movies.' So, in a way, your job is so much easier when you're playing a person that you really understand and that seems very relatable. I think I was coming to a place in my career where I was like, "I'd like to do something a little more rewarding."
I always say that, like a scientist or anyone, you always want to be the problem-solver. You feel like, if you solve the greatest mystery or the greatest problem, then that makes you brilliant. It's the same thing with an actress. You want to be able to really tackle a character and make it a fully-dimensional human being who is complicated, funny and all the things that a person could be.
Since a three-dimensional object casts a two-dimensional shadow, we should be able to imagine the unknown four-dimensional object whose shadow we are. I for my part am fascinated by the search for a one-dimensional object that casts no shadow at all.
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