A Quote by Craig Venter

Sometime in the future, I am a hundred percent certain scientists will sit down at a computer terminal, design what they want the organism to do, and build it. — © Craig Venter
Sometime in the future, I am a hundred percent certain scientists will sit down at a computer terminal, design what they want the organism to do, and build it.
When you design a building, you start from a general philosophy, and you come down, and you start from detail and come up. Only the theoretical architect believes that you can make the concept and then sometime, somebody will come to build it.
I care about a hundred percent of the American people. I want a hundred percent of the American people to have a bright and prosperous future.
I wonder if any of them can tell from just looking at me that all I am is the sum total of my pain, a raw woundedness so extreme that it might be terminal. It might be terminal velocity, the speed of the sound of a girl falling down to a place from where she can't be retrieved. What if I am stuck down here for good?
This is ten percent luck, Twenty percent skill, Fifteen percent power of will, Five percent pleasure, Fifty percent pain, and a hundred percent reason to remember the name
A single human brain has about a hundred million nerve cells... and a computer program that throws light on the mind/brain problem will have to incorporate the deepest insights of biologists, nerve scientists, psychologists, physiologists, linguists, social scientists, and even philosophers.
Now, radical forward thinking is offering hope for the future: Replacement body parts to order. A team of scientists in California believe that if you can design them on a computer, you should be able to print them out.
You have to understand. I am no one special. I am just a single girl. I am five feet two inches tall and I am in-between in every way. But I have a secret. You can build walls all the way to the sky and I will find a way to fly above them. You can try to pin me down with a hundred thousand arms, but I will find a way to resist.
It is cheaper to pay mathematicians and computer scientists to design algorithms that will eliminate webspamming, rather than to pay lawyers to do lawsuits.
My wish is that we design the future of learning. We don't want to be spare parts for a great human computer.
For years, computer scientists were treating operating systems design as sort of an open-reserch issue, when the field's direction had been decided by commercial operations. Computer science has become completely cut off from reality.
Right now, 70 percent of the people don't have computers. And where they're needed most, people don't have them. We think this will enable anyone to own a computer. We're aiming at everybody who uses a computer as an information access device. The original idea was to build one cheaply enough to put one on every desk.
But in fact, when you try to model that on a computer you find that because of the very structure of matter and of the chemical bonds that are the basis of every organism, evolution is not random at all. It will tend to follow certain paths.
Since when has the world of computer software design been about what people want? This is a simple question of evolution. The day is quickly coming when every knee will bow down to a silicon fist, and you will all beg your binary gods for mercy.
I took this 'how to build computers' course basically because I'm sick and tired of getting ripped off by cheesy computer companies. Software baffles me. I like hardware. I used to change my own oil, and now I want to build my own computer so I can have what I want.
But I will say this: When the scientists of the future show up at my house with robot eyes and they tell me to try them on, I will tell the scientists to screw off, because I do not want to see a world without him.
For thirty years most interface design, and most comptuer design, has been headed down the path of the "dramatic" machine. Its highest idea is to make a computer so exciting, so wonderful, so interesting, that we never want to be without it. A less-traveled path I call the "invisible"; its highest idea is to make a computer so imbedded, so fitting, so natural, that we use it without even thinking about it.
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