A Quote by D'arcy Wretzky

Hey, I wasn’t a weirdo. I was in the audio-visual club. — © D'arcy Wretzky
Hey, I wasn’t a weirdo. I was in the audio-visual club.
I've been a visual artist my entire life, so translating music to imagery has always come naturally to me. Tycho is an audio-visual project in a lot of ways, so I don't see a real separation between the visual and musical aspects; they are both just components of a larger vision.
Images are not only visual. They're also auditory, they involve sensuous impressions, bundles of information that come to us through our senses, and mainly through seeing and hearing: the audio-visual field.
I am a musician who stopped working with music. Now I work with visual music, or audio-visual music.
I was a musician who began playing with computers, to see if they could make some tasks simpler. I developed some "tricks" or strategies for working with audio files, and then discovered that the same tricks could be applied to video files, or really, any type of data. Previously I made many different kinds of music. I did some work as a composer of film scores. In that role, my task was to create audio to match and deepen the visual. In my work now, the role is often reversed: I have to create images to match and deepen the audio.
I'm not a visual guy. I'm audio. I'm a musician. I know what I do. I play guitar, and in my category I'm doing O.K.
Yes, for me audio-visual performance has its roots in my experience working as an improvising musician and composer.
In a world full of audio visual marvels, may words matter to you and be full of magic.
I was seen as a little weirdo. But I was certain I wasn't a weirdo. I knew who the weirdos were, and it wasn't me!
I was the class weirdo, but I didn't own that weirdo moniker until much later.
There is a lot of money to be made from miseducation, from the easy to read easy to learn textbooks, workbooks, teacher manuals, educational games and visual aids. The textbook business is more than a billion-dollar-a-year industry and some of its biggest profits come from 'audio-visual aids' - flash cards, tape cassettes, and filmstrips. No wonder the education industry encourages schools to focus on surface education.
I foresee online gaming changing when there are good audio-visual links connecting the participants, thus approximating play in a face-to-face group.
It's harder to make real audio than special effects audio.
I have an audio stigmatism whereby I hear things wrong - I have audio illusions.
I love doing film soundtracks and working with directors on how they want the scene to be portrayed on audio as opposed to visual. I like the collaborative effort of working with people.
I think that being a film composer, someone that gets it and actually applies the music, it allows you to open up a spectrum of feeling. You're now allowed to approach the music from an audio visual perspective.
Dance fascinates me, and it is perhaps the most enriching audio-visual realm for a musician. Film-making also fascinates me.
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