A Quote by Dakota Fanning

I know how to hit a mark without looking. I instinctively know where my eye line should be. That's all 100%. But your character and the story are always different, so the emotional part is not muscle memory. You're still surprised by stuff and get the adrenaline.
Everybody knows how to throw a punch. Not correctly - he or she might not know how to turn the wrist or know what part of the hand to hit with. But humans instinctively know to fight, whether they bite or claw or pull hair. It's an instinct.
I can't really write anything without knowing the ending. I don't know how people do that. Even with my superhero stuff, I have to know at least where I want to take the characters and what the ending of my story with them will be. I just can't structure stories or character arcs and stuff without knowing the endpoint.
I'm always 100% committed to a character, a story and a director, and with Michael Mann it was 1,000%. I don't know how to explain this.
What dancing has helped me with is blocking; it makes me comfortable with my body. You know how to hit your mark, you know how to embody a swagger. But sitting down and looking across the table at another actor and being able to go to battle on screen is nothing to do with singing or dancing.
We always joke now like, you know, the more experienced we get making stuff, we're like, "Never leave set without a shot of each of our lead characters driving in the car looking happy, looking moderately blank and looking sad." Because we know we're going to need these things.
I've always known when I start a story what the last line is. It's always been the case, since the first story I ever wrote. I don't know how it's going to get there, but I seem to need the destination. I need to know where I end up. It never changes, ever.
Televisison is like a factory line. You need discipline and focus. You have to hit your mark and know your lines. It's not that I don't know my lines when I do a film, but the pace of discovery is always a little bit more relaxed and nurturing and almost babying, in a way. Television toughens you up, and I like that, but I don't want it to toughen me up too much.
Also, worldbuilding touches all aspects of your story. It touches plot and character as well. If you don't know the culture your character comes from, how can you know what he's really like? You must know your characters on a much deeper level than you would if you just shrugged your way into a cookie cutter fantasy world.
You can say your lines a million different ways and play your character a million different ways and still hit the common, agreed-upon finish line.
I don't know how to be like a Bill Murray or a Will Ferrell, these guys who know how to make a line funny just by, I don't know, some extra-sense perception. I only know character and emotion and real acting; that's all I know how to do.
There's always the standard six people you can hire that have played all these villains in Hollywood. Instinctively, when they come on screen, you know what's going to happen. You don't know the story, but you know what they do.
I do lots - I've always felt that the idea when you're on your deathbed is, you know, to do lots of different - to say that you've done lots of different interesting things not, you know, how expensive a lining you can get for your coffin, you know.
And I know how many DJ pools have grown and I know how DJing has grown in the overall, but that was the technical side of it to me. DJs were rolling around, looking for stuff to buy and looking to see what was in the store when they get there.
You have to know everything. You have to know how to light a scene. You have to know all this technical stuff about directing. No, you don't. You can know as much or as little as you have to. Your main job is to get great performances and tell the story correctly and capture it correctly. Then it's just basically yours to complicate or simplify as much as you want.
I always felt it is not good if you feel like you would know how to do something. I've made mistakes of telling people: I know how to do this. And it should feel dangerous. That is the only way to stay alert, to keep the adrenaline running.
As far as personal philosophies go, I think you should know your ending. I know that's radically different from a lot of other writers who just organically like to find the story. Other than that, I try different things and mess around. I'm still just playing a good bit.
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