A Quote by Dan Povenmire

So I just always drew. But never took that as a career path. I ended up in the computer business, and found myself as the vice president of sales and marketing for a computer accessories company.
I was accepted into Cornell in 1979 and went there to follow a finance and business path. I ended up pursuing marketing and sales because I was selected by Procter & Gamble as an undergraduate candidate to go into its brand management program, which is typically available only to M.B.A. candidates.
In view of all the deadly computer viruses that have been spreading lately, Weekend Update would like to remind you: when you link up to another computer, you're linking up to every computer that that computer has ever linked up to.
In the old days, I'd have to go as a company, buy computer resources, buy servers, buy storage, and lash it all together. It took a long time to stand up. Now, if I need, I can go to Amazon or Rackspace and buy some computer power nearly instantaneously.
An artist creates songs and timeless moments that are reflections that impact culture, and you can do that in any way - with guitars, ukelele, a computer. So, that will never die. It's always the artist behind the computer, not the computer.
Nor would anybody suspect. If was one thing all people took for granted, was conviction that if you feed honest figures into a computer, honest figures come out. Never doubted it myself till I met a computer with a sense of humor.
It might take some here and there, but Apple's market share in the global computer business has really shrunk pretty far, and where they've been making success recently is not in the computer business but in the iPod music business.
When I left Apple, it had $2 billion of cash. It was the most profitable computer company in the world - not just personal computers - and Apple was the number one selling computer.
I've never been much of a computer guy at least in terms of playing with computers. Actually until I was about 11 I didn't use a computer for preparing for games at all. Now, obviously, the computer is an important tool for me preparing for my games. I analyze when I'm on the computer, either my games or my opponents. But mostly my own.
When I watch TV, and TCM isn't on, I just switch channels and look at all the information about everything. The internet is perfect for that, which is why I didn't really want to get a computer in the first place. I thought, "If I have a computer and know about this whole Google thing, I am not going to be able to sit still for a second; I'm going to think about something and then have to look it up." I have never bought myself a computer or a phone, but guys in my life have bought them for me, for whatever reason. So now I have them.
My background was computer science and business school, so eventually I worked my way up where I was running product groups - development, testing, marketing, user education.
I never work on a computer. I can't write on a computer. It's just not possible for me to do that.
As I found myself in the thick of the biggest investigative story of my career, I suffered state-backed computer hacking of my systems. Myself and my family were stalked by private security companies; my house was under surveillance.
Imagine you are writing an email. You are in front of the computer. You are operating the computer, clicking a mouse and typing on a keyboard, but the message will be sent to a human over the internet. So you are working before the computer, but with a human behind the computer.
Apple Computer would not have reached its current peak of success if it had feared to roll the dice and launch products that didn't always hit the mark. In the mid-1990s, the company was considered washed up, Steve Jobs had departed, and a string of lackluster product launches unrelated to the company's core business.
I started producing in 1992 at the age of 15, when I found out music could be made with the help of a computer. I come from a musical family, but was always the family member not as good as the others. So once I found out I could release the music that was stuck inside my head through a computer, I knew I found what I wanted to do for the rest of my life.
The first thing I think, I was building computers, I started to build a computer when I was 17 or 18 at home, an IBM compatible computer, and then I started to sell computers, and when I sold a computer to a company called Ligo I think, and they were selling systems which became blockbuster.
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