A Quote by Dan Spencer

My idea for a Buddhist video game: No guns. Self-immolate instead. Get reincarnated. Repeat until you find Nirvana. Takes forever to play. — © Dan Spencer
My idea for a Buddhist video game: No guns. Self-immolate instead. Get reincarnated. Repeat until you find Nirvana. Takes forever to play.
The video game culture was an important thing to keep alive in the film because we're in a new era right now. The idea that kids can play video games like Grand Theft Auto or any video game is amazing. The video games are one step before a whole other virtual universe.
Forever is not an idea or a concept, it is reality. All of the things here come from forever. We call forever nirvana in Zen.
I think video games are a huge part of our society now. Having kids play baseball video games helps them understand and love the game. It could actually push them to get out there and play the game for real. That's great for the sport.
I just think that rap takes way more slack than the video games and the movies. We don't make guns. Smith and Wesson makes guns. Like, white people make guns and bullets, and all we're doing is rhyming and putting words together.
The idea that everyone in their lives has played a video game is becoming more acceptable to the general audience. Now we just need to work on the idea that, even out of adolescence, that it's okay to still play.
Game Over is a very frustrating game convention. In short, it means, 'If you were not good enough or did not play the game the way the designer intended you to play, you should play again until you do it right.' What kind of story could a writer tell where the characters could play the same scene ten times until the outcome is right?
I'm not really much of a video game player; my son would be the expert in that department. The only game I would really play is golf, the Tiger Woods video game.
I cannot get myself interested in video games. I've been given video game players and they just sit there connected to my TVs gathering dust until eventually I unplug them so I can put in another special-region DVD player.
Any time skating was featured in a video game, I ate it up. So around 1997-98, I was shopping this video game idea. I was weighing my options when I went to Activision, but when I saw what they were working on, I said, 'This is exactly what I'd love to be involved with,' and following that gut reaction was hugely successful.
Any kind of horror video game where I'm the first-person player and I'm... I suddenly stop caring about the video game dude, and I'm like, I really don't want him to die,' and then the minute he dies, it upsets me. I can't play those games.
It's like creating an artificial loop saying, 'You didn't play the game the way I wanted you to play, so now you're punished and you're going to come back and play it again until you do what I want you to do.' In an action game, I can get that – why not? It's all about skills. But in a story-driven experience it doesn't make any sense.
In our true blissful essence of mind is known that everything is alright forever and forever and forever...listen to the silence inside the illusion of the world, and you will remember the lesson you forgot, It is all one vast awakened thing. We were never really born, we will never really die. It has nothing to do with the imaginary idea of a personal self, other selves, many selves everywhere: Self is only an idea, a mortal idea. That which passes into everything is one thing. It's a dream already ended.
The average age of a gamer is 33 years old, not eight years old, and in fact, if we look at the projected demographics of video game play, the video game players of tomorrow are older adults.
There is a Hindu myth about the Self or God of the universe who sees life as a form of play. But since the Self is what there is and all that there is and thus has no one separate to play with, he plays the cosmic game of hide-and-seek with himself. He takes on the roles and masks of individual people such as you and I and thus becomes involved in exciting and terrifying adventures, all the time forgetting who he really is.
Ideas are nothing. They're irrelevant. If you think your idea is so important, you're doomed. The reality is if you don't like one idea, I've got 299 more. If I tell you my idea, and you can execute better against that idea than I can - great; I get to play a terrific game.
I'm not a huge video game person. I used to always play wrestling video games growing up. My brother used to have all the games, so we would play together.
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