A Quote by Danielle LaPorte

Launch and learn. Everything is progress. — © Danielle LaPorte
Launch and learn. Everything is progress.
Never stop believing in yourself; play with your qualities. You always have to keep making steps. Progress is everything. The big players, every season, they become a new player: they learn, and they learn. That's the key.
Games take years to make, and it's important that when we launch, it can't just be a great launch catalog and then a desert for a really long time. To be honest, for a lot of developers, they'd rather not be competing at launch with all this other software.
There's this progress, incredible progress of technology, everything is figured out, everything is known, everything is systematic and under control, communication is going on, but still there is such a great portion of life that we have utterly no control over. It's completely chaotic. Something could happen overnight.
Do you know how much you can learn from a mere pair of high-heels? If you don't fall, you'll learn a bit, but If you do fall, you'll learn everything. If you become successful, you'll learn a bit, but if you fail, you'll get to learn everything. Success is the dumbest teacher, not the other way around
As we begin to have landings on the moon, we can alternate those with vertical launch of similar crew modules on similar launch vehicles for vertical-launch tourism in space, if you want to call it that... adventure travel.
As we begin to have landings on the moon, we can alternate those with vertical launch of similar crew modules on similar launch vehicles for vertical-launch tourism in space, if you want to call it that adventure travel.
When I was 25, I had risked everything to launch Justin Bieber and was a couple months away from losing everything.
Progress not perfection... you can't be perfect everything... but you can gain progress on a daily basis.
I say we must have a movement that brings those troops home and launch a crusade to transform our school buildings, we launch a crusade to see to it that every citizen has adequate and affordable housing, we launch a crusade to make universal health care. We need not soldiers anymore in the world. We've had enough of them in western history.
There's always apprehension whenever I launch anything, it seems. When I launch a tour, people are always, 'Oooh, is this gonna work?' And when I launch an album: 'Ooh, is this gonna work?' Or a new video. 'Really?' It's always like that - but I've always acted on the impulse that I have nothing to lose.
It costs about as much to launch an app as it does to make and launch a satellite.
There must be progress, certainly. But we must ask ourselves what kind of progress we want, and what price we want to pay for it. If, in the name of progress, we want to destroy everything beautiful in our world, and contaminate the air we breathe, and the water we drink, then we are in trouble.
I wanted to launch 'Youngblood' with an exclusive relationship with ComiXology because I believe that they can provide the extra push that a launch like this requires.
Don't get to the point where you think, 'I learned everything last week,' or, 'I learned everything last year.' You'll never learn everything. Wake up every day and try to learn something new. And if you do learn something, pass it on to people you think deserve the game.
As we learned a bitter lesson with the launch of the Nintendo 3DS, we are trying to take every possible measure so that the Wii U will have a successful launch.
Don't just learn one thing; learn everything about whatever you're going into. If you want to be an actor, if you want to be on Broadway, hang lights, sweep floors, sell tickets, be an usher, do everything that you can because that's where you learn your character and your craft.
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