A Quote by Daphne Bavelier

Normally, improving contrast sensitivity means using glasses or surgery to correct the eye. But we've found that action video games train the brain to process visual information more efficiently and improve vision.
The human brain has left and right brain symmetry with its own nature and can process information which initially appears to have no pattern or order. However, the brain has the ability to process visual information much more efficiently.
When people play action games, they're changing the brain's pathway responsible for visual processing. These games push the human visual system to the limits, and the brain adapts to it.
People who played action video games have better vision in the sort of conditions where there is not much contrast. It can make all the difference when driving at dusk, or in fog, in being able, for instance, to see a dog crossing the road in twilight.
I think the thing we see is that as people are using video games more, they tend to watch passive TV a bit less. And so using the PC for the Internet, playing video games, is starting to cut into the rather unbelievable amount of time people spend watching TV.
Studies of social games, puzzle games, and brain-training games have shown they have little effect on the brain despite often being marketed as improving memory and reaction speeds.
There are plenty of skills I've learned from playing video games. It's more interactive than watching TV, because there are problems to solve as you're using your brain.
Dr. Leonard Shlain, chairman of laparoscopic surgery at California Pacific Medical Center, said they took some four and five year-olds and gave them video games and asked them to figure out how to play them without instructions. Then they watched their brain activity with real-time monitors. At first, when they were figuring out the games, he said, the whole brain lit up. But by the time they knew how to play the games, the brain went dark, except for one little point.
I believe that if we don't make moves to get people who don't play games to understand them, then the position of video games in society will never improve. Society's image of games will remain largely negative, including that stuff about playing games all the time badly damaging you or rotting your brain or whatever.
We used the camera only as a means of expression and as a visual medium that offers possibilities found in no other artistic technique, possibilities that the eye cannot catch in their totality. We tried to establish a characteristic vision of photography.
You have a long history of changes in diagnosis, from no touching to touching, to assessing acoustics and visuals. But visual is a problem, because if you're a living being you can't see beyond the surface of the skin. Now you don't have that problem. Laparoscopic surgery, inserting a camera into the body, is sometimes called "Nintendo surgery" - the best training for laparoscopic surgeries has actually been video games.
Some people say video games rot your brain, but I think they work different muscles that maybe you don't normally use.
A lot of the main audience thinks video game-based movies are always horror movies but it's totally not true. In video games you have adventure, sci-fi, horror, action and even comedy. I think that people should accept more that video games are kind of like the best-selling books of the new generation.
You can even express movies and poetry using video games. For those reasons, I've decided to create stories through video games.
I heard, one of my producers told me this story where like the Hollywood studios brought all these high-end consultants in to try to figure out how to improve their process and make films more efficiently, and these consultants like studied the process for years and finally came up with this report they put together about how studios can improve the efficiency of their process, and the conclusion was "have the script ready by the time you're shooting.
I've had laser eye surgery and I don't wear glasses any more, so people just go, 'You're not Damien Hirst.' I don't get recognized on the street.
While girls average a healthy five hours a week on video games, boys average 13. The problem? The brain chemistry of video games stimulates feel-good dopamine that builds motivation to win in a fantasy while starving the parts of the brain focused on real-world motivation.
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