A Quote by David Baszucki

With VR, we have this same vision, which is create this ultimate platform for sharing your imagination. Our huge community of 300,000 developers creates awesome content that's immersive, that's social. Although now, instead of accessing it in your living room with your controller, you literally can jump into this content.
If you're a publisher and you forbid deep linking into your site, or have a paid wall or registration requirement, then you're making it hard to 'point to' your content. When no one points to your content, your content is harder to find because search uses links as a proxy for popularity.
The migration to more of a developer-powered economy is actually truer to our vision, which is a platform for user-generated content driven by our community.
Your YouTube channel is your show. I think it's a wonderful platform for anyone who wants to have stronger creative control over their content, their message, their vision and their branding.
Today, getting people to hear your story on social media, and then act on it, requires using a platform’s native language, paying attention to context, understanding the nuances and subtle differences that make each platform unique, and adapting your content to match.
We use content-addressing so content can be decoupled from origin servers and, instead, can be stored permanently. This means content can be stored and served very close to the user, perhaps even from a computer in the same room.
The thing that excites me most technologically is the ability to use VR not just for games and displaying our content, but also for creating that content. We're putting a lot of thought into what the Unreal Engine editor looks like as a VR application.
Your fingernails are a joke, you've got no fangs, you can't see at night, your pink hides are ridiculous, your reflexes are nil, and you don't even have tails! Of course people aren't content! ... Now if tigers weren't content, that would be something to wonder about.
We tend to think of Steam as tools for content developers and tools for producers. We're just always thinking: how do we want to make content developers' lives better and users' lives a lot better? With Big Picture Mode, we're trying to answer the question: 'How can we maximize a content developers' investment?'
The goal of content marketing is to create content that people actually want to read/view. If you're being blatantly promotional, there's a good chance your content marketing efforts are falling flat.
Don’t just create content to get credit for being clever — create content that will be helpful, insightful, or interesting for your target audience.
The YouTube revolution isn't a revolution in content consumption, although there's a huge number of content consumers. It's about how anybody with a camera or a smartphone can create a video and share it with the whole world.
Nobody's busting into YOUR apartment at three in the morning, are they? Well, then don't worry about what they're doing in South Korea and places like that. It's like the standard of living. Are you content to achieve your higher standard of living at the expense of people all over the world who've got a lower standard of living? Most Americans would say yes. Now we ask the question, are you content to enjoy your political freedom at the expense of people who are less free? I think they would also say yes.
I have heard it said that living out of our vision is more powerful than living out of our circumstance. Holding on to a vision invokes the circumstances by which the vision is achieved. Vision is content; material circumstances mere form.
While it is a great platform to showcase your talent, YouTubing is not as easy as it looks. To be successful, remember to ensure your content is what you can relate to, and not what is in trend. Wait for your audience to find you.
We have this vision, that over time, social play and great content will be the core of great VR.
While there are films that are made for theatres, there are only so many projects that would get a chance to release on the big screen. And now, OTT is that other platform to showcase your work, create more content. It's definitely a blessing.
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