A Quote by David Baszucki

People get really attached to it: many of our players have played for four to five years, and our developers range in age from eight to 80. Some of the top developers are 18 or 20, and we have kids in high-school who are making two, three or four thousand dollars a month.
Some of our developers are starting to make $20,000 a month, which is really significant... We're getting developers who are 14 and 20 years of age making more money than their parents, starting to make a professional career of developing games on Roblox.
When we signed our deal in 1974, we'd already been together for six years. When they lowered the drinking age in Ontario in 1971 to 18 years, we went from playing two or three high schools in a month to playing clubs two or three times a week.
We're passing milestones all the time on the amount of money our community developers are making. And we're seeing developers that are making $250,000 a year.
Now, everybody knows the basic erogenous zones. You got one, two, three, four, five, six, and seven. ... OK, now most guys will hit one, two, three and then go to seven and set up camp. ... You want to hit 'em all and you wanna mix 'em up. You gotta keep 'em on their toes. ... You could start out with a little one. A two. A one, two, three. A three. A five. A four. A three, two. Two. A two, four, six. Two, four, six. Four. Two. Two. Four, seven! Five, seven! Six, seven! Seven! Seven! Seven! Seven! Seven! Seven! Seven! Seven! Seven! [holds up seven fingers]
Presently, my understanding of the fundamental principles of the theory of high-intensity training is thorough and complete - not two plus two equals three-and-a-half, but two plus two equals four! Heretofore, I would only occasionally have clients gain 10 to 20 pounds in a month or 30 to 40 pounds in three to four months. Now such is no longer the exception , but the rule!
They're coming out of high school exhausted. The pressure in high school is killing these kids. By the time they get to college, they have been fighting for three or four years to get the perfect SAT scores and get into A.P. classes.
I'd like the people teaching my kids to be good enough that they could get a job at the company I work for, making a hundred thousand dollars a year. Why should they work at a school for thirty-five to forty thousand dollars if they could get a job here at a hundred thousand dollars a year?
People often say that videogames made by Western developers are somehow different in terms of taste for the players, in comparison with Japanese games. I think that means that the Western developers and Japanese developers, they are good at different fields.
I was scheduled to graduate from high school in 1943, but I was in a course that was supposed to give us four years of high school plus a year of college in our four years. So by the end of my junior year, I would have had enough credits to graduate from high school.
We allow the top developers whose games are being played millions of times to translate that into U.S. dollars.
Our developers are constantly thinking about, 'How do I bring new and novel experiences to our platforms?' whether it's the Switch, 3DS, or even a smart device. So that is just part of the way our developers think.
By the latter part of high school, by the middle of junior year in high school, Jay Rodriguez played me some Irakere records that that Paquito [D'Rivera] was on. And he also played me and our friend, Curtis Haywood, some Phil Woods records. And when I heard Phil, I just about lost my mind. I was playing the Charlie Parker Omnibook as part of my lessons. This was the '80s. There was no YouTube and all that. And we had three or four jazz records at that point.
I had eight consecutive years in the top 20 and five of those were in the top 10. That's something I'm very proud of. And the way that I played some of my matches at Wimbledon was also very special.
Steve Ballmer never used to be someone who let facts speak for themselves. In the 1990s, he was the hyper-energetic Microsoft exec yelling 'Developers! Developers! Developers!' at an all-hands meeting in Safeco field.
If you look back at our history, we always tend to see drivers in waves move in one direction so it's not uncommon to have three, four or five of your top drivers exit for different reasons in a short period of time, two years, whatever it is.
I feel like the eight most at-risk years for young men or young women are the four they're in high school and the four they should be in college.
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