A Quote by David Baszucki

As our platform gets technically better, coupled with allowing developers to make real money on Roblox, that's created a virtuous cycle where the quality of Roblox games is continuing to go up and up.
Some of our developers are starting to make $20,000 a month, which is really significant... We're getting developers who are 14 and 20 years of age making more money than their parents, starting to make a professional career of developing games on Roblox.
To enable our vast offering of user-created play, Roblox offers a virtual construction and game-development platform where everyone has the power to make anything from avatar clothing and 3D models to virtual worlds and hardcore games.
As a platform, our real goal is for someone who's a Roblox creator to make one experience that can work around the world in many languages.
Roblox is free. The dev tools are free. Anyone can come in and play with Roblox Studio and make a game and push it to our cloud and have it be playable.
Empowering the creativity of our developers is at the core of everything we do at Roblox.
But I believe that as the quality of these platforms gets better, and as products like Roblox start to look and feel more like a Pixar movie, you're going to see the span of these platforms get bigger, and ultimately I believe there will be a platform company that's as big if not bigger than the publicly traded game publishers.
We started having more developers who wished they could develop on Roblox forever, but they were starting to go off to Google and get jobs. It struck us that this whole platform play, where the creators were powering the fun, we could wrap it into powering the monetization as well.
Roblox is all about having great user-created content. It really ups the bar in the quality of the game.
The foundation of Roblox is user-generated content: just like on YouTube there is so much to watch, on Roblox there is so much to play.
As the quality of our platform gets better, the developers can make more interesting experiences. As the experiences get more interesting, people enjoy them more and spend more money. As they enjoy it more, they tell their friends about it.
We have people building models in Roblox for their Mayan ruins history project, or we've had people build tornadoes for their weather project. Roblox can be used in a lot of different ways.
Roblox is all about inspiring and empowering people to learn, create and explore new ideas - that goes for both the experiences on our platform as well as for our employees.
Roblox is spearheading the next generation of gaming - one in which players become developers and user-generated content is at the core.
We continually compare Roblox to traditional gaming companies. The difference between us and them is that Roblox has millions of people always creating stuff. That gives us the viral juice both with the content and the sharing between all those users.
When you come to Roblox, the player participates in things that are created by the community. You can hang out in a restaurant and try to survive a tornado. All of this is created by our creative community.
We think of ourselves as the best digital 'toy' around, and we are excited about the creativity, energy, and passion for success the Roblox platform continues to inspire in our builders.
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