A Quote by David Cage

Most games end up with quite caricature scripts because they are just here to serve the game-play mechanics but not to trigger any emotional response. — © David Cage
Most games end up with quite caricature scripts because they are just here to serve the game-play mechanics but not to trigger any emotional response.
In my early work, my time in the batting cage, that's serious, and that's when I feel like I'm really working. That's where I have to lock in on my approach, make sure my mechanics are right, and make sure my mindset is right for the upcoming game. But then, when the game comes up, it's a game! You're supposed to have fun when you play games.
All experiments that are related to the games when you have humans versus machines in the games - whether it's chess or "Go" or any other game - machines will prevail not because they can solve the game. Chess is mathematically unsolvable. But at the end of the day, the machine doesn't have to solve the game. The machine has to win the game. And to win the game, it just has to make fewer mistakes than humans. Which is not that difficult since humans are humans and vulnerable, and we don't have the same steady hand as the computer.
Contra.' 'Duck Hunt.' 'Double Dragon.' If these phrases elicit any sort of emotional response inside of you, we have something in common. I get the warm and fuzzies just saying those names out loud. Some of my best memories growing up were playing these games with my dad.
I have enough friends who are gamers. I actually enjoy watching them play because of the visuals and the storytelling of the games. I just love being able to go on an adventure and games are just so sophisticated now that you can just get lost in a world for 20 hours and just be someone else in a very visceral, emotional way. And that's just fascinating.
The video game culture was an important thing to keep alive in the film because we're in a new era right now. The idea that kids can play video games like Grand Theft Auto or any video game is amazing. The video games are one step before a whole other virtual universe.
I like English football because you play all the games from the start of the Premier League to the very last game always 100%. Even when squads in the last two or three games have just been relegated, they still play 100%.
I am sent too many mainstream scripts in which the older woman is really quite grotesque. Sometimes you read a script and you feel quite sick that they have to caricature older women in such a negative way.
I am most challenged by playing cash games against the world's top players. These games force me to think several moves in advance, like in a game of chess. And though I also find tournaments fun to play, they just don't provide the constant brain buzz that cash game players crave.
When you play Futures and Challengers for three, four years, you're playing in obscurity. You play the game for other reasons. You don't play the game for money or attention. You play the game because you like to play. You play the game because you enjoy the journey.
Most people use their energy attempting to rearrange circumstances that trigger painful emotions. Changing external circumstances will not change your rigid patterns of emotional response. That requires looking at the patterns themselves.
The amygdala in the emotional center sees and hears everything that occurs to us instantaneously and is the trigger point for the fight or flight response.
Boxing is a glorious sport to watch and boxers are incredible, heroic athletes, but it's also, to be honest, a stupid game to play. Even the winners can end up with crippling brain damage. In a lot of ways, hustling is the same. But you learn something special from playing the most difficult games, the games where winning is close to impossible and losing is catastrophic: You learn how to compete as if your life depended on it. That's the lesson I brought with me to the so-called "legitimate" world.
It's the emotional trigger points that are important to me because I know if I could believe in the characters and try and imagine how they felt then I'd be able to do something quite honest.
The very same brain centers that interpret and feel physical pain also become activated during experiences of emotional rejection. In brain scans, they light up in response to social ostracism, just as they would when triggered by physically harmful stimuli. When people speak of feeling hurt or of having emotional pain, they are not being abstract or poetic, but scientifically quite precise.
When you're a striker, you want to play all the games, and most chances come at the end because defenders are tired.
We're just going to come out and play. We know that we're supposed to win all the games, but if we don't, we just have to take the next game and focus on what we did wrong in the game before and just try to do better at the next game.
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