A Quote by David Cage

Games are quite shy at talking about different things. Most are about facing hordes of monsters or saving the world or whatever; few games actually talk about the real world, about real people, about their relationship, their emotions, their feelings.
Games I do find interesting for what they say about us, about what we wish for, about the programming. But let it stop there: don't listen to this rubbish about them actually being good for you, helping with hand-eye co-ordination or whatever. They're games. They prepare you for nothing.
I mean I'm talking about playing games, about imagining other people, and it's part of the way that it helps you actually see the world.
The paradox is that, by children taking shortcuts through computer games, through fantasies, through movies that load on all the emotional stimulation of encountering life in a stylized way - all of this is the equivalent of mainlining of paleolithic emotions, emotions about combat, about personal success, about overcoming monsters, about making powerful friendships, about winning wars and entering new territory.
Any real virtual reality enthusiast can look back at VR science fiction. It's not about playing games... 'The Matrix,' 'Snow Crash,' all this fiction was not about sitting in a room playing video games. It's about being in a parallel digital world that exists alongside our own, communicating with other people, playing with other people.
For me music is central, so when one's talking about poetry, for the most part Plato's talking primarily about words, where I talk about notes, I talk about tone, I talk about timbre, I talk about rhythms.
The best books, they don’t talk about things you never thought about before. They talk about things you’d always thought about, but you didn’t think anyone else had thought about. You read them, and suddenly you’re a little bit less alone in the world. You’re part of this cosmic community of people who’ve thought about this thing, whatever it happens to be.
We all sing about the things we're thinking; musicals are about expressing those emotions that you can't talk about. It works a real treat.
My next book is Scene by Scene: as Seen by Fay Wray. It'll be about different incidents. Just my feelings about quite a few people. Attitudes. My thoughts about the universe and simple things like that.
I am interested in people who swim in the deep end. I want to have conversations about real things with people who have experienced real things. I'm tired of talking about movies and gossiping about friends. Life is crunchy and complicated and all the more delicious.
Using the device of an imaginary world allows me in some strange way to go to the central issues - it's one of many ways to express feelings about real people, about real human relationships.
I am so proud of being a Paralympian because I think the Games are a very good platform for disabled persons to perform themselves. Within the Paralympics movement, it's not just talk about excellence; it's not just talk about the competition. It's also talk about the equality and how your world accepts those disabled people.
My real experience with video games was watching other people play. That's why a lot of my work isn't really about playing. It's about watching video games.
Some folks actually talk a whole lot more than me, so I'm grateful for the people like Cliff Bleszinski. He talks about our games, and Mark Rein talks about our business strategy. I'm the shy programmer myself.
Eddie Izzard is wonderful, I think, but I've only seen that one HBO special he did. He's one of the few people who talk about stuff other than girlfriends and relationships and flatulence and genitalia. There are very few of them who actually talk about real stuff.
In all Games, there is always a tendency, particularly in the lead up to the Games when there isn't much sport to talk about, to write about things that are not sport.
International football's not always about playing the top three in the world - it's about going to some of the tougher places around Europe and playing real tough games.
This site uses cookies to ensure you get the best experience. More info...
Got it!