A Quote by David Frum

We all have more at stake in the rules of the game than we do in the outcomes of the game. When that changes, that's when you begin to lose democracy. — © David Frum
We all have more at stake in the rules of the game than we do in the outcomes of the game. When that changes, that's when you begin to lose democracy.
You may learn much more from a game you lose than from a game you win. You will have to lose hundreds of games before becoming a good player.
Life to me is the greatest of all games. The danger lies in treating it as a trivial game, a game to be taken lightly, and a game in which the rules don't matter much. The rules matter a great deal. The game has to be played fairly or it is no game at all. And even to win the game is not the chief end. The chief end is to win it honorably and splendidly.
There will be a game where somebody scores more than Brazil and that might be the game that they lose.
Play the game for more than you can afford to lose... only then will you learn the game.
Rules of Play is an exhaustive, clear, cogent, and complete resource for understanding games and game design. Salen and Zimmerman describe an encyclopedia of game design issues, techniques, and attributes. In particular, they analyze the elements that can make a game experience richer, more interesting, more emotional, more meaningful, and, ultimately, more successful. It should be the first stop you make when learning about game design.
A game is where you win and lose, and both are part of it. When there is more chance of losing, it is more charming. The game has value when it is tough. So some little problems that come in life are part of the whole game.
If you lose a race or game in hockey, you lose a game. That's it. If you lose a fight you might lose part of your brain because of the damage.
Politics is a dirty game. We have our rules in boxing. In politics, no rules. Especially a young democracy like Ukraine. It's more like MMA.
The way I play, it's very much more a mental game than a physical game. I'm looking for space and where are players leaving space. Defensively, where are we at numerical disadvantages? Do I shift more to the left because they have more players on their right side? It's about reading the game before the game happens.
We do not know what the rules of the game are; all we are allowed to do is to watch the playing. Of course, if we watch long enough, we may eventually catch on to a few of the rules. The rules of the game are what we mean by fundamental physics.
I think that the game is the game. I think that expansion is good for the game because it gives more jobs to the people and more ballplayers can play, but I think the game is still the game. The ballplayers, they come into the game with one thing in mind - it's their job.
It [would have] been very difficult. As I said, the rules ... but if the rules were put in place back when Michael Jordan was in his prime - no hand-checking, the game was more geared toward offense, wanting to promote scoring in the game - he could have probably got close. He did score 69.
You can lose a game with the kicking game faster than you can with offense and defense.
If you look at a multi-player game, it's the people who are playing the game who are often more valuable than all of the animations and models and game logic that's associated with it.
The game is not set. There are so many layers that it is being perceived on. As your own consciousness becomes more refined, the game changes.
I'm someone who really thinks the game through, who has an IQ about the game, who studies the game, who knows a lot more than just running and jumping.
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