A Quote by David Mamet

Consider: for all the gobbledegook [film studio] executives spout about backstory, all that we, the audience, want to know is what happens next. That's the only thing that's going on. . . . Character is nothing other than action, and character-driven means The plot stinks, and you'd better hope the star is popular enough to open the movie in spite of it.
The great thing about television is that you get to tell, like with "The Walking Dead", 16 hours worth of character-driven storytelling in less time than it takes to make a feature film. So, it really is a medium at least for storytellers who are passionate about not only the genre but also the character-driven genre stories. It's probably a better medium.
I think the only thing that we know how to do is look at our characters and ask what is the character doing right now and what do we need to do, and tell it from that place. If we really make it character driven and theme driven, I think we're going to offer up something new for the audience.
For me, as an actor, the most challenging thing is creating the character in the beginning because you have to write their backstory. The easy part about doing a sequel is that you've done the film, so you already know their backstory.
My most enjoyable movie going experiences have always been going to a movie theater, sitting there and the lights go down and a film comes on the screen that you don't know everything about, and you don't know every plot turn and every character movement that's going to happen.
The first thing that happens is the cleansing of the former character. I don't think a lot of actors talk about it, but there is usually a process where you essentially purge yourself of the character played prior to the movie. Then you want to think about what the character represents, and you write down all of the elements about this character and then take the time to find some synchronicity and start breathing the character.
I'd love to do a Paul Greengrass movie, or something like that, that's a character-driven action film. I'd like someone to make me go to the gym every day, and all that stuff. I don't know. Wherever the good characters are, I tend to try to get a job. It was nice because this was dipping my toe in the action genre. Maybe I might put my foot in, next time.
I'm building a career as big as humanly possible so I can be in a 'Star Wars' project. My life goal is to have a character in the 'Star Wars' universe, film or other media. I just want to go to my grave knowing I played some character or some character based on my likeness was part of that world.
People say, 'Well, whose career do you follow? Where do you see your career going? What movie do you want to do next?' And I can't tell you what type of movie I would go and do next. I would have to read the script and feel for a character. And if I feel in my gut for a character, I know that that's somebody I have to play.
Forget narrative, backstory, characterisation, exposition, all of that. Just make the audience want to know what happens next.
Every film is a crapshoot. It's a mystery when a movie comes together. I've never been able to figure it out. I don't know how I make my choices. The only thing you can do is know there's something about a character that you really want to experience.
If you create a movie that is only character driven, with a weak plot, then you - as a director, you have to make sure you keep pushing the tempo.
I believe that every character I create is in their own film, that happens to overlap with the main film. There are complete and real characters, even though we only spend only a little time with them. In the approach to what those entities are, that always appeals to an actor. What are they, since they are going to embody this character?
The biographical novel sets out to document this truth, for character is plot, character development is action, and character fulfillment is resolution.
There's this thing in TV that I find hysterical where the writers and creators will ask us if you want to know what happens to your character or if you want to experience it episode by episode. In the theatre, we always know the ending; we always know where the character is going.
Some actors - myself included - like to know where your character's going: you like to know what the arc is for the character so that you can plan where you're going to give beats for this, that, and the other and give the audience what they want. But on 'Homeland,' you do the opposite.
I've always been very strong minded on character-based fights and character-based action. If you take the character out of the action and you just shoot it as an action sequence, the audience starts to lose connection.
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