The boss says that games in hand are no good unless you turn them into points. What he's getting at is that games in hand aren't much good unless you turn them into points.
Inside the first 20 to 25 games of the season, we were losing these games, getting beat by two and three points. Over the last 10 games, it seems like we're starting to win these games and putting some good things together.
Touchdowns to me means that you're scoring points and helping your team win games. You can have a lot of yards and not have points and not win games. So, this only means something because it has helped our teams win games and we won the division today in a competitive AFC West, that's a good thing.
Well, it's about getting points. And there are different ways of getting points. Whether you're offensively good, capable of scoring enough goals to win enough games, or resilient enough not to lose too many.
I'm very good at what I do, and I don't turn my hand to something unless I'm very good at it, frankly.
You can't win unless you have good people with great attitude. They are the ones who won the games. I didn't win any games. You never saw a coach make a tackle anywhere. My philosophy was to get the best players and then try to do something new with them.
Games in hand are a good thing only if you win them.
Games I do find interesting for what they say about us, about what we wish for, about the programming. But let it stop there: don't listen to this rubbish about them actually being good for you, helping with hand-eye co-ordination or whatever. They're games. They prepare you for nothing.
If I am walking with two other men, each of them will serve as my teacher. I will pick out the good points of the one and imitate them, and the bad points of the other and correct them in myself.
...But we enjoyed playing games and were punished for them by men who played games themselves. However, grown-up games are known as 'business' and even though boys' games are much the same, they are punished for them by their elders. No one pities either the boys or the men, though surely we deserve pity, for I cannot believe that a good judge would approve of the beatings I received as a boy on the ground that my games delayed my progress in studying subjects which would enable me to play a less creditable game later in life.
When I am with others, they are my teachers. I can select their good points and follow them, and select their bad points and avoid them.
I think explicit love scenes are a turn off unless it's the kind you read with one hand.
If someone is genuine, compassionate and kind, that is a turn-on. A sense of humor is a huge turn on, and that goes hand in hand with intelligence.
A boss is all about good business, so start with everything that you can control and you can turn up that costs you nothing, then lay all the knobs out, look at all the controls, all the remotes, and just turn them all up. It don't cost you nothing.
When you're looking for good lyrics, you turn to Kendrick Lamar, you turn to J Cole, you turn to Wale, you turn to Chance the Rapper, you turn to Rapsody. You don't turn to Post Malone.
Brands are essentially forbidden from saying or associating themselves with the Olympics - something that has been commonly owned by Western Civilization since the Greeks - unless they hand over piles of cash to the Games.
Zombies are always moving fast in video games. It makes sense if you think about it. Those games are all about hand-eye coordination and how quickly can you get them before they get you.