A Quote by David S. Goyer

As the CG in motion capture made it look realistic, it put more of an onus on the game makers to make the dialogue they're saying more realistic. It doesn't matter what they say when they're 8-bits, but if they look almost photo-real, it matters. More and more, the games industry is realising that.
Everyone is filtering their selfies to make them look perfect. We're seeing it more and more in my clinic - patients want to look like a photo they've tweaked. They show me the picture and say: 'This is the new me.' But many times it's not realistic.
If we made the 'Batman' games more realistic, you'd have to be Bruce Wayne for half the game, counting his money and dating supermodels.
Americans have grown a great deal more realistic about lawyers and the law. I think that's all for the good. A lot of people will say to you these days, 'If you are looking for justice, don't go to a courtroom.' That's just a more realistic perspective on what happens in the legal process.
Without naming names, I think other movies look more realistic but they feel less real.
To me, it seems more realistic to my thought process when things feel a little scattered in the lyrics. Being disjointed is not that abstract of a thing when I think about how my brain works - I feel like it's almost more realistic. That's how my brain works.
You can almost convince yourself that you've accomplished things just by thinking about them. The alternative is to be more realistic. You don't necessarily regard the dreaming process as bad or an obstacle, but it's not realistic enough.
If you look back at Disney's 'The Hunchback of Notre Dame' or 'Pocahontas,' animated films were trying to get more and more real before CG really arrived.
What if someone created some sort of eyebrow pencil that was revolutionary and that was made specifically to help eyebrows look more realistic?
The 'FIFA' games are getting more and more realistic. You can see it from one year to the next. Whenever I play on the console I try to be influenced by my own experience.
Look at the genres women like: a romantic comedy game doesn't exist. Few examples of a documentary game exist. What is the equivalent of a real drama game? They don't exist. Emotion with that complexity for a more mature, older audience are necessary to make medium-like video games healthy so it can be highly respected like the film industry.
When you're kissing a woman and you want it to look realistic, you're thinking, 'Am I taking advantage of her? Is her boyfriend going to think I'm over-stepping the mark? Whereas when you are kissing a man, those thoughts don't cross your mind. I'm more scared of it looking false, so I went for it fully to make it look real and hopefully I've achieved that.
The New Look of Batman is more illustrative and realistic.
Because we have learned to believe negativity is more realistic, it appears more real than any positive voice.
As technology improves, on-screen avatars look more and more like real people. When they start looking too real, though, we pull away. These almost-humans aren't quite right; they look creepy, like zombies.
There are some games where I will look to be more aggressive and score more, and then there are games that I want to be more of a playmaker.
What you do, is you gradually become more and more experienced, and more and more realistic about dramatic tolerance, i.e. about how long the play should be.
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