A Quote by David X. Cohen

I am pretty interested in trying to write and produce an animated film at some point, but that's a job that takes several years, minimum, to get an animated movie going. — © David X. Cohen
I am pretty interested in trying to write and produce an animated film at some point, but that's a job that takes several years, minimum, to get an animated movie going.
Well, I'd never done an animated movie before, which is why I was so excited about doing it. It was one of the little boxes as an actor that I wanted to tick off. I wanted to do an animated film. So, after my mum got over the fact that I was never going to play Shrek's sister, this was the nearest I was going to get!
I was one of several songwriters I think interviewed [for Moana]. I'm a huge fan of Disney animated movies, and I've always wanted to write an animated score since I was a little kid.
On an animated television series, you pretty much read the script as written. Whereas on an animated feature, you'll sometimes record the same scene multiple times over the course of a year as the filmmakers continue to tweak that part of the movie.
I am a Gobot junkie, and I pitched the Gobots movie as an animated movie a few years ago, and we're trying to work something out now that the rights are cleared. But that's my dream project, besides 'The Goldbergs' - doing a Gobots movie.
You can be moved by an animated film and not by a live action film. There could be great inspiration in and humanity in that animated story.
I'm a huge fan of the animated film 'The Land Before Time' and that was one of my favourite animated films when I was growing up.
I don't normally get very star struck. However, I was just at a table read for a movie. It was an animated movie where they have all the actors come in and sit around a big table and read the whole script out loud so you can see what's working, what's not working. And this is an animated movie that Paul McCartney is doing and he's producing it. So I got to meet Paul McCartney.
I loved Disney. 'Fantasia' was my first, favorite Disney movie. And it just kept going. I loved 'Bambi.' I loved 'Cinderella,' 'Lady and the Tramp' and 'Snow White' and even 'Mary Poppins' which wasn't even fully animated - it was just a little bit animated. They were such a part of my growing up years; I was just very connected to them.
I do really like doing animated movies. I like watching animated movies, and I always have. That's something I didn't let go of, from when I was a kid. It's always exciting for me to get to do that. Animated movies are so rarely bad.
I wrote for television some, animation. Batman the Animated Series, Superman the Animated Series, Son of Batman, things of that nature were made and I'm happy about that, but now the recent film and TV stuff have validated me, as if that makes any sense.
The idea of an animated film is you always kind of get a little bit daunted by it as a filmmaker because it feels like a lot of your communication is going to be with computer artists, and you're going to have to kind of channel the movie through extra pairs of hands.
I've been with that project [ Sausage Party] since its inception, since they wrote the script. It took them four years to get anyone to make the movie, because it was so filthy and there was this firm belief that there wouldn't be a market for an adult animated film, even though 10 or 15 years prior, South Park [Bigger, Longer, And Uncut] did really well.
So much emotion can be brought in an animated film that's very hard to get in a live-action film. I haven't quite put my finger on why, but it might be because the characters can make facial expression that, if you made them in a movie, they'd call them corny.
I'm interested in animation. I actually feel like I've learned so much about the process how to make an animated movie.
Maybe everyone lives forever. Or maybe, like in the animated movie 'Coco,' only those whose stories get told by the living definitely do. It takes a story worth telling.
To direct a genuinely animated film, you're really having meetings and discussing what you want with animators who then go off and produce one shot at a time that you look at and comment on.
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