A Quote by Deepak Chopra

When I looked at the addictive qualities of video games and how they captivate people's attention, I decided to try the same technology for enhancing well-being.
I can't play video games because I have that addictive personality. If I started playing video games I wouldn't stop.
Every age has its storytelling form, and video gaming is a huge part of our culture. You can ignore or embrace video games and imbue them with the best artistic quality. People are enthralled with video games in the same way as other people love the cinema or theatre.
You can even express movies and poetry using video games. For those reasons, I've decided to create stories through video games.
We're always observing, and we're cautious people. We really want attention, but at the same time, we're ashamed of wanting attention. All those bizarre qualities of being outside are necessary for being a writer.
Nintendo has paid a great deal of attention to the dynamic of people playing video games together in the same room.
I have a computational quality to my mind, I suppose. When I was a kid, I was obsessed with video games. I reprogrammed games, and this eventually landed me a column in a magazine. That's how I got into print journalism: writing about video games.
Video games are a special kind of play, but at root, they're about the same things as other games: embracing particular rules and restrictions in order to develop skills and experience rewards. When a game is well-designed, it's the balance between these factors that engages people on a fundamental level.
Technology is permeating every single thing we do... And to the extent that we can better expose our young people to all the different ways that technology can be used, not just for video games or toys, we're planning for the future.
Fame is addictive. Money is addictive. Attention is addictive. But golf is second to none.
TV was the boogey man when I was growing up. Video games are the boogey man now. The novel was once a boogey man. Books about lowborn people doing lowborn things were once considered a real assault on people's morals. Maybe some day video games will be looked on as a good thing, but personally I don't see it.
People sort of lump packaged-goods video games into all video games. But when you look at total hours consumed and the dollars that are spent on all kinds of games, you've actually seen enormous growth in the audiences the last few years.
Some media used to talk about video games only to say how violent or addictive they could be. With 'Heavy Rain,' they talked about the story of the game and the emotions they felt while playing.
I think it's people's choice, right? If you watch movie, you watch movie. If you play video games, you play video games. I play games on my phone as well.
A lot of people say video games can be stifling. Older people say, 'We had to go outside, and we had to make up stories!' For me, video games broadened my horizons. Playing 'Golden Axe,' I was those characters. I imagined myself being in that world, so honestly, it was a really good thing.
Technology isn't simply addictive - it's addictive because it's a servant to business incentives. There are huge departments in these companies that are devoted to this and staffed by incredibly talented people who have skills that could be put to socially beneficial projects but who are now trying to find out how to make you click and how to maximize your time on a certain site, or encourage teenagers to "friend" more products and constantly engage with them.
I'm part of that original generation that came up playing video games, that pumped a lot of our allowance into video games. We financed the rise of video games. I started playing them in the Straw Hat Pizza Palace at the Carriage Square Mall in Oxnard, CA.
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