A Quote by Dejan Stojanovic

There are no winners in real games. — © Dejan Stojanovic
There are no winners in real games.
This is a war universe. War all the time. That is its nature. There may be other universes based on all sorts of other principles, but ours seems to be based on war and games. All games are basically hostile. Winners and losers. We see them all around us: the winners and the losers. The losers can oftentimes become winners, and the winners can very easily become losers.
I want gaming to be something that everybody does, because they understand that games can be a real solution to problems and a real source of happiness. I want games to be something everybody learns how to design and develop, because they understand that games are a real platform for change and getting things done. And I want families, schools, companies, industries, cities, countries, and the whole world to come together to play them, because we’re finally making games that tackle real dilemmas and improve real lives.
So winners, Hae-Joo proposed, are the real losers because they learn nothing? What, then, are losers? Winners?
The difference between the real winners is how long they take to feel sorry for themselves. My winners feel it... but they come back up and say 'hit me again.'
Those are all real things that I experienced, not with [my daughters] growing up but with the, you know - I'm trying not to step into something and get a call, "Dad why'd you say that?"! But we'd go to games [where score wasn't kept], and I'd get it, but I wouldn't get it, because I think there's a real value in winners and losers, in not everybody getting a trophy - it makes you work hard, you appreciate what it takes, to say, "Why didn't we win?" You shouldn't be condemned for losing.
My parents both had Oxford degrees, they read important books, spoke foreign languages, drank real coffee and went to museums for pleasure. People like that don't have fat kids: they were cut out to be winners and winners don't have children who are overweight.
Northwestern's alumni list is truly impressive. This university has graduated best-selling authors, Olympians, presidential candidates, Grammy winners, Peabody winners, Emmy winners, and that's just me!
Not only do you have 16 regular-season games, you also have four preseason games. Then if you make the playoffs, you can have four more games before you get to the Super Bowl. So you can already have 24 games without the 18-game season. And 24 games takes a real toll on somebody's body.
I've made game-winners, I've missed game-winners. I've pitched shutouts, and I've given up 10 runs. You just deal with the experiences and learn how to get over the bad outings and learn from them, so they don't occur time and time again. You take what you did right from the good games and turn those into, 'How do I repeat that success?'
The Hunger Games' is for eighth-grade girls! Winners read 'The Art of War!'
I agree with Klopp, the Nations League is a ridiculous competition. There is no sense in playing these games. It's not a real competition that you have to win. You can call these games whatever you want, but the fact is they are friendly games!
Asian online games are far ahead of Western games in terms of business model, but the Western games do have a real advantage in terms of production values.
The difference between "winners" and "losers" is not whether they face obstacles and setbacks - we all do, and it is inevitable that plans do not unfold exactly as imagined or that unexpected events surprise us or that a few mistakes happen. The real difference is that "winners" bounce back from a fumble or a loss by refusing to panic, analyzing the situation and looking for positive actions they can take to correct the problem, and then go on to resume winning.
I really like arcade games and like the '80s and early '90s kind of games, just because there's a real kind of naivete to them, but there's like a real inventiveness to it as well.
For the real winners, there are no finish lines.
Real Madrid are a team of winners.
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