A Quote by Diane Nelson

Motion comics take the underlying physical book material and enhance or modify it slightly enough to make it unique and, we think, best-suited for a digital environment.
I love the comics so much, and I grew up reading Marvel Comics. And Doctor Strange is my favorite comic book character - probably, I think honestly, the only comic book I would feel personally suited to work on.
The digital age is for me in many ways about temporal wounding. It's really messed up our ontological clocks. In the digital economy, everything is archived, catalogued, readily available, and yet nothing really endures. The links are digital encryptions that can and won't be located. That will have to be reassembled over time. It won't be exactly what it was. There will be some slightly altered version. So the book is both an immaterial and material artifact.
I like collecting comics, I like buying comics, I like looking at comics, but I also read comics on digital readers, so any way people read comics is fine with me. Digital is just helping people who might not necessarily have access to comics help them; that's great.
The great thing about having digital comics is that it is like having a comic-book shop on your digital device. It has turned comics from a destination buy to an impulse buy.
I think dress, hairstyle and make-up are the crucial factors in projecting an attractive persona and give one the chance to enhance one's best physical features.
And then, the unspeakable purity - and freshness of the air! There was just enough heat to enhance the value of the breeze, and just enough wind to keep the whole sea in motion, to make the waves come bounding to the shore, foaming and sparkling, as if wild with glee.
Now we have technology where we can modify the genomics of individuals by gene transfer and genetic meddling, we may find that people will want to modify their children, enhance their intelligence, their strength and their beauty and all the other so-called desirable characteristics.
I do know that people enjoy reading a comic book and saving it and collecting the comics. And sharing them and trading them with friends. That may be something you can't do as easily with digital comics.
I've been trying to make this argument that digital comics and print comics are both art, but there are subtle differences.
I started to do stop-motion when I was a kid. You take a Super 8 and make some models, and move, click, move, click. All that. I love all forms of animation, but there is something unique and special to stop-motion: it's more real and the set is lit like a set. But I think it's also a kind of lonely and dark thing to want to do.
The computer is the way I'm making books, but I still think about the physical properties. I visualize the length of a book, the proportions of a book, in material terms.
There are many readers of the book, who don't know anything about the authors and the artists. There is more than one author. It doesn't matter, if you can't make the reader dive into the story and surround him with that environment and those characters. That's an experience that lasts longer than figuring out who did what. I think that's what makes our working relationship better, it helps us to make a book that feels unique and not like different voices.
The book has very specific qualities. Let's say in 2300 they discover the physical book, after having lived with the digital book for several hundred years. They'll be able to say, "Look at all the cool stuff you can have in a real book and how different it is." The differences are manifold.
The problem with most digital comics is that you're simply taking print material and adapting it. It's like reading through a cardboard tube.
I grew up reading comics - mostly Marvel - Doctor Strange was my favourite comic book and has remained my favourite as an adult. It's the only comic book movie property I've ever gone after. I felt uniquely suited to it.
I like collecting comics, I like buying comics, I like looking at comics, but I also read comics on digital readers.
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