A Quote by Don Bluth

Dragon's Lair 3D is about as close as you can come to controlling an animated feature film. — © Don Bluth
Dragon's Lair 3D is about as close as you can come to controlling an animated feature film.
The heart of Dragon's Lair has always been its compelling story. With Dragon's Lair 3D, we think the team has really created an interactive animated movie.
I'm not a massive fan of 3D. I've seen some good 3D, and I've seen quite a lot of bad 3D. I think if a film is created for the shock effect of 3D, then it's a certain type of film that I'm not massively bothered about.
I'm also very pleased that we were able to include a full orchestrated score for Dragon's Lair 3D. The 40 different music pieces blend with the action to make you feel more a part of the whole adventure.
The cool thing about 'Spy Kids 3D: Game Over' was that Robert Rodriguez brought back 3D. I feel like he did with that film. Now, every film is 3D.
I believe in 3D for certain kinds of films. I certainly believe in using 3D for all things in animation because animation has such clarity and so much depth of focus. It worked great with 'Avatar' because 70 percent of that film is animated.
Our feature film, 'Crouching Tiger, Hidden Dragon Two,' has a built-in fan base from the original film.
As soon as I finished film school I was thinking about, how do I get to feature films? It took about eight years, and I'm still working. Feature films was not the end goal. Feature films was one of the stages. Getting to the point of the Coen brothers or Tarantino, where you're writing your own material and have the budget to do it properly, that's the end goal, and I'm close to that.
I've always been a fan of 3D, going back to movies in the '50s. I was part of the early '80s 3D craze, which was coming at you in Jaws 3D, so I've always wanted to make a 3D film.
'Dragon's Lair' was real ill.
I initially moved to Switzerland for work on an animated feature film, and have been here ever since.
I was on record before I did 'The Hobbit,' saying I don't care at all about 3D. And I suppose I should now say I care a lot about 3D. I've always loved 3D, I think everything should be 3D, and I think it's just a shame 'The Godfather' wasn't in 3D.
As I look back on my career, I had a goal, which was to build the first feature computer-animated film.
My imagination was really hyperactive as a child and animated. I had those elements, but as you live and go through the hardships, it fades. 'Pete's Dragon' reawakened that. It rekindled the feeling of the invisible dragon.
You can be moved by an animated film and not by a live action film. There could be great inspiration in and humanity in that animated story.
As I got into the animation, as I learned more about the business, I learned that you need a lot of people to do anything animated - even a short, let alone a feature film. And you need a lot of money.
When walking into the lair of the dragon after robbing his hoard, the least you could do is hold you head high [...]
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