A Quote by Don Hertzfeldt

I've never felt really creative or intuitive using software. I like paper and pens and paint. I need to angle real lights on my artwork and work with my hands and build props. Computers just take all that fun out of it [animation drawing].
My parents had a software company making children's software for the Apple II+, Commodore 64 and Acorn computers. They hired these teenagers to program the software, and these guys were true hackers, trying to get more colors and sound and animation out of those computers.
I feel like what we love to do is solve problems. If it's easy to solve, we find a more difficult one. There's always a way. In our world, we can build stuff. We can build more sets than you could ever build in live-action. We can build more props just for custom angles or perspectives. We'll build special trees for that, paint a sky. There's really no limitations, except that you run out of time and money at some point.
I do a lot of work on computers, but I am so practiced in drawing that I can draw it full size, and you can take the measurements off my drawings. It's like drafting, but it's a work of art - a really beautiful drawing.
There was a period there where I was like, "No, no, no, this is crazy. I don't want to take any more drawing classes and talk about what looks best. I want to study math and psychology and physics and all these nerdy things with computers." That was fun and great, but that didn't work out. At the end of high school, I was like, "Uhh, what's easier? Drawing is easier, I'll do that".
Some people like to paint pictures, or do gardening, or build a boat in the basement. Other people get a tremendous pleasure out of the kitchen, because cooking is just as creative and imaginative an activity as drawing, or wood carving, or music.
I still think of myself as a newspaper guy and you live by deadlines in the newspaper world, so, they don't really give you any excuses. At the paper they never say, "Well, we just won't have Tuesday's paper come out, we'll just bring Tuesday's paper out on Wednesday, so go ahead, take all the time you need." They come out with that paper regardless.
I'm not by nature a terribly intuitive person; I need to build a situation in which I will behave more intuitively, and that has really changed the life of my work - I found a way to trick myself into being intuitive.
Growing up working with my dad, I really had no interest in doing the actual work, so I was always like drawing on the wood, doing stuff like that. It just has a real hands-on approach.
I'd done a drawing of the model using only peripheral vision, looking at a spot on the wall to the right of where she sat. It wasn't really a drawing of her I produced; it was a drawing of the cloud of lights and darks she dissolved into when I focused on the spot. You could look at my drawing of this cloud and read it as a nude female figure, though a little translation was required.
I've been drawing my whole life. My mom says my sister and I were drawing by age 1. Animation seems a real, natural extension of drawing as a way of telling a story visually.
When I was at Disney and was a character art manager and handing out artwork that had to be inked we had a thing where if there was any lettering on it I'd hear, "I don't letter," and I said, "Look at it. It's drawing. Ink the drawing." I just learned from Mike Aarons how each letter was just part of the drawing.
I went to the archives to see what Dumbo work there was, not for current film, but just for my love of animation. And I couldn't believe all the artwork the guys had done to find this universal empathy to Dumbo. There was one drawing where they used his ears as a sign: "Eat at Joes!" These guys were continually searching and digging to see what that is.
Animation, for me, is a wonderful art form. I never understood why the studios wanted to stop making animation. Maybe they felt that the audiences around the world only wanted to watch computer animation. I didn't understand that, because I don't think ever in the history of cinema did the medium of a film make that film entertaining or not. What I've always felt is, what audiences like to watch are really good movies.
Early on, when software was developed by computer scientists, just people working with computers, people passed around software because that was how you got computers to do things.
I was given some designer colors for ink pens a long time ago and I haven't used them, and I have some handmade paper, and I just have the desire to drip on wet paper. It reminds me of when I was seven years old and had my tonsils out, and one of the first artworks I made was on toilet paper with a colored pencil; it was sort of half paint and half colored pencil. But I got very involved with color and absorption and I think, you know, 78 is a good time to go back to the beginning.
If you're into writing and making people laugh, or just want to video blog something, you should get a simple digital video camera. And all computers now come with an easy video editing software program. Just mess around with that for a little bit, try to figure it out, then just put stuff online and have fun. Never give up!
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