A Quote by Doug Hutchison

I usually don't find myself reacting to my characters. I just create them ... And let the audience decide whether they're empathetic or scared or compelled to cheer me on.
When you create those characters that people love and care about and put them in a dark hallway, already the audience is on edge, and they feel empathy for that character. Then it's up to me to decide what jumps out in that hallway. So I think laying that foundation of strong characters and strong story is the most important thing in a horror film.
'Transparent' was huge for me when I first saw it. I felt that, from an authorial point of view, no one was trying to sell characters to us, you know? It's the idea of not having to adore these characters and want to cuddle them; you just have to be into them and their psychology and be compelled by them.
I am really drawn to damaged characters, and I have a lot of sympathy for them. Making those complicated characters empathetic is something to strive for. It's too easy to create a good guy or a good girl.
I'm just a man. I think people are reacting to something else when they see me. They're not reacting to me, Eddie Murphy. They don't even know me. It's just luck and the God in me they're reacting to.
I find myself maybe just pushing myself to create characters that are a little outside the box, and if that sort of gets the critics talking, then I can take it.
The make-up and the costumes were me being scared. I needed to create a boundary between me and the audience. To project this bigger version of myself. Outwardly, it looked good, but inwardly, I began to feel horrible.
The characters that I create are parts of myself and I send them on little missions to find out what I don’t know yet.
I think the most appealing characters for the audience are the ones that you never know whether to root for them or whether to hate them. That's what keeps people drawn to their television sets.
What you don't want is for violence and gore to become more important than character and structure. A lot of slasher movies from the eighties were only focused on violence and gore, which robs the human beings in the story of any empathetic reaction from the audience, and instead makes them cheer for the gore.
I want to find someone who's really into something like I'm really into something, so that I can support them and we can both cheer each other on. I've got a lot of dreams I want to achieve, and I hope someone can cheer me on as I'll cheer them on in their dreams.
What's most important is to create an atmosphere that's real, providing characters the audience can root for. Once they become emotionally attached, that's the secret in building a show. The audience can see themselves in these characters, and they respond to the stories.
I don't use recurring characters. I do get very interested my characters while I'm working with them, and I find the process of fitting them into a story, and allowing them to create the story around themselves, fascinating. But no, I don't imagine they have a life outside of what I make for them.
I'm just going to be the best version of me that I could possibly be and be as funny as I possibly can. I've just got to be myself and hopefully people will find me. And my audience did find me.
Novels give you the opportunity to create a whole world. Because you create people, you make them talk... You decide who they are, whether they live or die. It's the closest thing to feeling like a god that you can come to.
I was compelled to perform. When I say perform, I was compelled to go out and do my engagements and not let people down and support them and love them. In a way, by being out in public, they supported me although they weren't aware of just how much healing they were giving me. It carried me through.
I don't consider myself a competition to anyone. There is ample space for everyone here. When there are directors who create characters for me, why should I feel bothered or insecure? When it comes to updating myself, I work very hard to relate to the emotions of characters I play.
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