A Quote by Dylan McDermott

I really am a character actor, in my heart of hearts, because I really do like developing characters and painting a past for them. — © Dylan McDermott
I really am a character actor, in my heart of hearts, because I really do like developing characters and painting a past for them.
First of all, I would shoot myself if I ever had to play straight-forward characters that really don't have much of a past. Maybe it's just that I'm not a good enough actor to have to embellish, but I like having these really, really rich roles to play.
Whether or not I am a 'character actor' or any other kind of actor, I really don't know. When people call me a 'character actor,' I fail to understand what it means.
I really connect with every character that I've played, just because I kinda have to; as an actor, you want to take them in and get to know them and like them; because they're evil, you kinda have to like them so that you can understand them and play them and play them with some kind of empathy.
There are so many different ways to develop a character - physically, mentally, spiritually and all of that - but the research was really beautiful. I love the process of finding characters because, in the beginning, it's really unknown, and then, by the end of it, all of a sudden, you're walking and talking like that character.
As an actor, I think it's always important to separate yourself from your characters because, when you include yourself in a character, you're taking a liberty that you don't really have unless you're life is that incredibly close to the character.
It's really cool to do, like, a 'Harry Potter' evolution because you can really take your time with the character development: really, like, don't rush past the implications of great power and great responsibility.
The thing with videogame characters is that they tend to be really undercooked, and people don't take the time to really flesh them out. They don't treat them with the respect that a writer writing characters in any other medium would treat their character.
What interests Sam Mendes are characters and relationships, and he was a genius at giving you the freedom to create the type of character you want, and also to explore and have fun with your fellow actors. For him, characters and relationships are really the heartbeat of the film, and then the action is the backdrop. By developing the characters, he makes you care that much more about the action and going on a journey with the characters.
In terms of the characters, I definitely do look for somebody that I think people can learn from and I can learn from too. In one way or another, by the fact that they are a role or by that fact that they aren't a role model. I feel like I was attracted to the past few characters that I've played, because they have an element that really touched my heart.
The truth is that filmmaking is not really an actor's medium; it's really a director's medium, so all I can really control is the character that I'm playing. So I try to look for characters that are interesting and engaging and different than what I've done before and hopefully it becomes a good movie.
In terms of characters I wish I had created - just because I haven't dealt with anything like them - I'm really impressed by characters who can endure over time, whether that be a long series run like a Harry Bosch, or a character who endures over generations and continues to please readers: Sherlock Holmes.
There are a lot of actors who will sit here and talk to you about characters - 'He does this, and she's a really interesting character because she does this.' I'm not like that at all. I'm not an actory actor.
Most people don't really like to pose. It is difficult to get them to be present and relaxed under this kind of molecular scrutiny. I want them to understand I'm not simply painting them: I am painting them within a precise moment in time, as a shadow moves across their eyebrows. Then it is gone. The moment is over.
When you are writing, you have to love all your characters. If you're writing something from a minor character's point of view, you really need to stop and say the purpose of this character isn't to be somebody's sidekick or to come in and put the horse in the stable. The purpose of this character is you're getting a little window into that character's life and that character's day. You have to write them as if they're not a minor character, because they do have their own things going on.
I am a method actor, but I'm also a film actor as well as a method actor. Characters that don't have humility, whether they are heroes or villains, are hard to relate to. All characters in every aspect of what we do should have humility. If they don't, then they're a cartoon character.
I could say I'm a writer or that I'm a musician but I don't really do music; I do music to go with things I'm developing. Then I do act in a few things, but I'm not really an actor. I'm not a comedian, but I am known for comedy. I just don't know. I feel like I'm a slightly interdisciplinary jack of all trades.
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