A Quote by Edwin Catmull

Believe me, sequels are just as hard to make as original films. — © Edwin Catmull
Believe me, sequels are just as hard to make as original films.
I think true connectivity is something that is rare in sequels. I mean I love the first 'Die Hard' film; you won't find a bigger 'Die Hard' fan than me. But I feel like with the sequels, they're just taking that character and dropping him in different scenarios. There's no real connective tissue.
If you think about it, a lot of great horror films have bad sequels just because the market demands you to make the other one right away.
People make sequels a lot in Hollywood, and sometimes it feels like there's never an original thought.
The only reason I would write a sequel is if I were struck by an idea that I felt to be equal to the original. Too many sequels diminish the original.
I always feel I have made unfilmable books. I even felt that way about a book of mine that was later made into a movie. But my wife, who has made two films, thinks this one would make a very original film. I'm all for original films.
If you think about it, a lot of great horror films have bad sequels just because the market demands you to make the other one right away. Thank God no one in the 'Evil Dead' family thinks that way.
MAKE ME AN ANGEL THAT FLIES FROM MONTGOMERY, MAKE ME A POSTER OF AN OLD RODEO JUST GIVE ME ONE THING THAT I CAN HOLD ON TO TO BELIEVE IN THIS LIVIN' IS JUST A HARD WAY TO GO.
We were lucky to get Sam Jackson and Jeremy Irons and John McTiernan back. Long movie and hard movie to make and difficult for me because instead of working, my biggest concern was not repeating things I had done it in the previous films. And it rang notes in my head of episodic TV. A sequel is not a new movie; it's a chapter in a movie that you have already seen. Thank god Sam was there and thank god Jeremy was there. Again, it went outside the template of that series of films but it did well and made a ton of dough and the third chapter of a lot of sequels is always the one that falls down.
Initially, when people asked us when 'Toy Story 2' was going to come out, we'd say, 'We have no interest in sequels. We just want to do original stories.'
Anyone can buy CG technology. It's not that it's easy to make those films. Those films are just as difficult, they're incredibly hard to make.
Most people know me at Pixar as the guy that doesn't like to do sequels or very reluctant to do sequels.
It's hard to be reverent today when directors make films that are not as good. There will be time later, though, when their lesser films are forgotten and just focus on the greatness.
Free time keeps me going. It's just something that's always been a part of my life. I was originally a painter, and I made films sort of as an extension of that, and then I started to try to make dramatic films because the early films were experimental films.
The original Star Wars ("A New Hope") has had the greatest impact on me of all the films I've ever watched. It's really what sparked something in me to want to make movies.
I'm just trying to think what other sequels there were. There was the James Bond movies and not many. I think sequels have become a recent idea of franchising.
People will turn their noses up at a sequel or that type of thing, but Pixar really works hard - if they're making a sequel - to make a sequel an original movie, to make it an original story.
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